Media Summary: 6 months into making this & still a long way to go. Looking back I'm surprised with how much I've gotten done. Starting off with 0 ... First video, first game, first everything. Welcome to the Weapons have all been rigged & animated! Quickly talking about how the animating process went for me. A lot of the animations ...
Monstastrophe Devlog 3 Resource System - Detailed Analysis & Overview
6 months into making this & still a long way to go. Looking back I'm surprised with how much I've gotten done. Starting off with 0 ... First video, first game, first everything. Welcome to the Weapons have all been rigged & animated! Quickly talking about how the animating process went for me. A lot of the animations ... Finally fixing up weapon swapping and changing how it works with input keys. Since each weapon has their own character ... Might not meet the complexity threshold for a real open world, post-apocalyptic, combat, multiplayer game 1. added/fixed: fixed basic inventory structure and now works well, fixed ...
Links: Discord: YoRealms is a cozy, non-PvP cooperative MMORPG that I'm building solo. Going over more changes we have made including some new enemies and controller support. Follow 763Industries on other ... Adding Procedural Generation, but no Perlin Noise this time cause were a 2D sidescroller :P. (the pack with maya v.2026 file for your custom animations++) ... Feeding i guess. ill make the currency for food look better later.