Media Summary: Just a quick little update. Wasn't sure whether to tack this onto the end of 6 months into making this & still a long way to go. Looking back I'm surprised with how much I've gotten done. Starting off with 0 ... Some ui has been redone. Multiple of the same

Monstastrophe Devlog 2 Monster System - Detailed Analysis & Overview

Just a quick little update. Wasn't sure whether to tack this onto the end of 6 months into making this & still a long way to go. Looking back I'm surprised with how much I've gotten done. Starting off with 0 ... Some ui has been redone. Multiple of the same First video, first game, first everything. Welcome to the Weapons have all been rigged & animated! Quickly talking about how the animating process went for me. A lot of the animations ... Finally fixing up weapon swapping and changing how it works with input keys. Since each weapon has their own character ...

Blender and Godot Exige coming soon on itch.io check out our previous game: mother's picnic ... Wishlist on steam ? Also, I want to give a great thanks to for ... The first part of a fake tutorial series on making procedural Adding Procedural Generation, but no Perlin Noise this time cause were a 2D sidescroller :P.

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MONSTASTROPHE devlog #2 - Monster System
MONSTASTROPHE devlog #2.5 - Quick Monster System Update (New Monster Type Added)
MONSTASTROPHE devlog #21 - 6 month retrospective
Currency generation (TDONE devlog 2)
MONSTASTROPHE devlog #1 - Project Intro, Inspirations & Planned Features!
MONSTASTROPHE devlog #9 - Weapon Animations Completed
My RPG Was Missing This Feature... | Devlog #2
MONSTASTROPHE devlog #11 - Dynamic Weapon Swap
Why My Horror Game’s Monster Feels Alive |AI Director System | Devlog
Devlog: Final Stretch 2
Making My Dream Game | Monster Creation | Devlog[2]
Generating Monsters : BEAST SOCKET Devlog 01
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MONSTASTROPHE devlog #2 - Monster System

MONSTASTROPHE devlog #2 - Monster System

The

MONSTASTROPHE devlog #2.5 - Quick Monster System Update (New Monster Type Added)

MONSTASTROPHE devlog #2.5 - Quick Monster System Update (New Monster Type Added)

Just a quick little update. Wasn't sure whether to tack this onto the end of

MONSTASTROPHE devlog #21 - 6 month retrospective

MONSTASTROPHE devlog #21 - 6 month retrospective

6 months into making this & still a long way to go. Looking back I'm surprised with how much I've gotten done. Starting off with 0 ...

Currency generation (TDONE devlog 2)

Currency generation (TDONE devlog 2)

Some ui has been redone. Multiple of the same

MONSTASTROPHE devlog #1 - Project Intro, Inspirations & Planned Features!

MONSTASTROPHE devlog #1 - Project Intro, Inspirations & Planned Features!

First video, first game, first everything. Welcome to the

MONSTASTROPHE devlog #9 - Weapon Animations Completed

MONSTASTROPHE devlog #9 - Weapon Animations Completed

Weapons have all been rigged & animated! Quickly talking about how the animating process went for me. A lot of the animations ...

My RPG Was Missing This Feature... | Devlog #2

My RPG Was Missing This Feature... | Devlog #2

This is part

MONSTASTROPHE devlog #11 - Dynamic Weapon Swap

MONSTASTROPHE devlog #11 - Dynamic Weapon Swap

Finally fixing up weapon swapping and changing how it works with input keys. Since each weapon has their own character ...

Why My Horror Game’s Monster Feels Alive |AI Director System | Devlog

Why My Horror Game’s Monster Feels Alive |AI Director System | Devlog

This is a

Devlog: Final Stretch 2

Devlog: Final Stretch 2

Blender and Godot Exige coming soon on itch.io check out our previous game: mother's picnic ...

Making My Dream Game | Monster Creation | Devlog[2]

Making My Dream Game | Monster Creation | Devlog[2]

Wishlist on steam ? https://store.steampowered.com/app/3106280/Tchin/ Also, I want to give a great thanks to @RobinSeibold for ...

Generating Monsters : BEAST SOCKET Devlog 01

Generating Monsters : BEAST SOCKET Devlog 01

The first part of a fake tutorial series on making procedural

Adding My Rougelike's Most IMPORTANT Feature… | Devlog

Adding My Rougelike's Most IMPORTANT Feature… | Devlog

Adding Procedural Generation, but no Perlin Noise this time cause were a 2D sidescroller :P.