Media Summary: In this recorded session in the Discord Channel we cover approaches to creating a back story to your Avatar to help it's This session we will look into creating some high polygon assets to make into a In this session we'll be looking at taking an AI created concept art to a high polygon asset, then retopologise to a low polygon so ...

Mona Workshop Vrm Design In - Detailed Analysis & Overview

In this recorded session in the Discord Channel we cover approaches to creating a back story to your Avatar to help it's This session we will look into creating some high polygon assets to make into a In this session we'll be looking at taking an AI created concept art to a high polygon asset, then retopologise to a low polygon so ... This session we will go into how to create a In this session we will look at taking the rigged avatar made previously into UniVRM in Unity in order to create the In this session we will be looking at trying to make a non humanoid

This session we will be looking at taking the high polygon pants we made earlier in the week to a low polygon asset in order to ... In this session we'll be looking at how to create optimised assets from beginning to end. What choices are there in your asset ... In this session we will go back to the character I was looking at recently but spending the time to focus on a high quality asset.

Photo Gallery

Mona Workshop | VRM design in Gravity Sketch
Mona Workshop #32 | VRM High Poly modelling
Mona Workshop #28 | VRM Asset Creation
Mona Workshop #25 | Creating a VRM Avatar
Mona Workshop #35 | Creating a VRM Avatar with UniVRM
Mona Workshop #37 | Experimental VRM Creation
Build-A-Beast VRM Workshop Pt. 1 with OgiWorlds
Mona Workshop #33 | VRM Retopology
Mona Workshop #34 | Baking and Rigging a VRM
Using a Mona Space : VRM Introduction and Loading into Mona
Mona Workshop | Asset Creation : Tiny Texture Assets
Mona Workshop #30 | High Polygon modeling for VRMs
View Detailed Profile
Mona Workshop | VRM design in Gravity Sketch

Mona Workshop | VRM design in Gravity Sketch

In this recorded session in the Discord Channel we cover approaches to creating a back story to your Avatar to help it's

Mona Workshop #32 | VRM High Poly modelling

Mona Workshop #32 | VRM High Poly modelling

This session we will look into creating some high polygon assets to make into a

Mona Workshop #28 | VRM Asset Creation

Mona Workshop #28 | VRM Asset Creation

In this session we'll be looking at taking an AI created concept art to a high polygon asset, then retopologise to a low polygon so ...

Mona Workshop #25 | Creating a VRM Avatar

Mona Workshop #25 | Creating a VRM Avatar

This session we will go into how to create a

Mona Workshop #35 | Creating a VRM Avatar with UniVRM

Mona Workshop #35 | Creating a VRM Avatar with UniVRM

In this session we will look at taking the rigged avatar made previously into UniVRM in Unity in order to create the

Mona Workshop #37 | Experimental VRM Creation

Mona Workshop #37 | Experimental VRM Creation

In this session we will be looking at trying to make a non humanoid

Build-A-Beast VRM Workshop Pt. 1 with OgiWorlds

Build-A-Beast VRM Workshop Pt. 1 with OgiWorlds

It's Spooky Szn! This

Mona Workshop #33 | VRM Retopology

Mona Workshop #33 | VRM Retopology

This session we will be looking at taking the high polygon pants we made earlier in the week to a low polygon asset in order to ...

Mona Workshop #34 | Baking and Rigging a VRM

Mona Workshop #34 | Baking and Rigging a VRM

In this session we will continue our

Using a Mona Space : VRM Introduction and Loading into Mona

Using a Mona Space : VRM Introduction and Loading into Mona

This tutorial will introduce what a

Mona Workshop | Asset Creation : Tiny Texture Assets

Mona Workshop | Asset Creation : Tiny Texture Assets

In this session we'll be looking at how to create optimised assets from beginning to end. What choices are there in your asset ...

Mona Workshop #30 | High Polygon modeling for VRMs

Mona Workshop #30 | High Polygon modeling for VRMs

In this session we will go back to the character I was looking at recently but spending the time to focus on a high quality asset.

Build-A-Beast VRM Workshop Pt. 2 with OgiWorlds

Build-A-Beast VRM Workshop Pt. 2 with OgiWorlds

It's Spooky Szn! This