Media Summary: In this video, Louis du Mont () walks through 6 hard-surface techniques that can drastically increase In part 2, we look at creating a hard body type object using direct polygon A tutorial showing how to avoid smoothing of some edges on adding
Modeling Without Subdivision With Modifiers - Detailed Analysis & Overview
In this video, Louis du Mont () walks through 6 hard-surface techniques that can drastically increase In part 2, we look at creating a hard body type object using direct polygon A tutorial showing how to avoid smoothing of some edges on adding How to lower the poly count of your mesh by using the decimate