Media Summary: In this video we create an animation for our virtual camera and have it orbit around a 3D object in the Jitter world! Get the patch on ... Explore FFT windowing and apply this new knowledge to the noise reduction and Forbidden Planet patches we built in Part 1. Build two spectral effects processing patchers including a version of the classic Forbidden Planet example. Get the patches: ...

Max Msp Pfft Rotating Visual - Detailed Analysis & Overview

In this video we create an animation for our virtual camera and have it orbit around a 3D object in the Jitter world! Get the patch on ... Explore FFT windowing and apply this new knowledge to the noise reduction and Forbidden Planet patches we built in Part 1. Build two spectral effects processing patchers including a version of the classic Forbidden Planet example. Get the patches: ... You can create really beautiful and interesting things by the frequency domain analysis of audio. This is a (hopefully) accessible ...

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MAX MSP: Pfft~ Rotating Visual
Max Tutorial: pfft~ Object (Part 1)
Max/MSP/Jitter Visuals - Camera Orbiting around Object
Introduction to JITTER, pt.1: The Matrix (or, live visuals in Max MSP)
Advanced Max: FFTs, Part 2
How to Model Everything in Max/MSP - Ep02 - Gear / Propeller
Advanced Max: FFTs, Part 1
Shift + Rotate: _R
Delicious Max/MSP Tutorial 12: Pfft~ is your friend
Max Tutorial: pfft~ Object (Part 5)
Max MSP Tutorial - Blending 3D Scenes in Jitter = Ned Rush
Visualising the Audio Spectrum in 3D - Max/MSP Tutorial
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MAX MSP: Pfft~ Rotating Visual

MAX MSP: Pfft~ Rotating Visual

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Max Tutorial: pfft~ Object (Part 1)

Max Tutorial: pfft~ Object (Part 1)

Max

Max/MSP/Jitter Visuals - Camera Orbiting around Object

Max/MSP/Jitter Visuals - Camera Orbiting around Object

In this video we create an animation for our virtual camera and have it orbit around a 3D object in the Jitter world! Get the patch on ...

Introduction to JITTER, pt.1: The Matrix (or, live visuals in Max MSP)

Introduction to JITTER, pt.1: The Matrix (or, live visuals in Max MSP)

Introduction to JITTER: making live

Advanced Max: FFTs, Part 2

Advanced Max: FFTs, Part 2

Explore FFT windowing and apply this new knowledge to the noise reduction and Forbidden Planet patches we built in Part 1.

How to Model Everything in Max/MSP - Ep02 - Gear / Propeller

How to Model Everything in Max/MSP - Ep02 - Gear / Propeller

Procedural modeling of objects in

Advanced Max: FFTs, Part 1

Advanced Max: FFTs, Part 1

Build two spectral effects processing patchers including a version of the classic Forbidden Planet example. Get the patches: ...

Shift + Rotate: _R

Shift + Rotate: _R

Max MSP

Delicious Max/MSP Tutorial 12: Pfft~ is your friend

Delicious Max/MSP Tutorial 12: Pfft~ is your friend

http://www.otherbirds.com/tutorials/12-

Max Tutorial: pfft~ Object (Part 5)

Max Tutorial: pfft~ Object (Part 5)

Max

Max MSP Tutorial - Blending 3D Scenes in Jitter = Ned Rush

Max MSP Tutorial - Blending 3D Scenes in Jitter = Ned Rush

In this

Visualising the Audio Spectrum in 3D - Max/MSP Tutorial

Visualising the Audio Spectrum in 3D - Max/MSP Tutorial

You can create really beautiful and interesting things by the frequency domain analysis of audio. This is a (hopefully) accessible ...

Max Tutorial: pfft~ Object (Part 2)

Max Tutorial: pfft~ Object (Part 2)

Max