Media Summary: In this 2015 GDC session, Activision R&D's Manny Ko walks viewers through the process of implementing This video outlines what I believe are some of the core principles you need to understand to make dynamic computer Welcome to my four part lecture on essential

Math For Game Programmers Parallel - Detailed Analysis & Overview

In this 2015 GDC session, Activision R&D's Manny Ko walks viewers through the process of implementing This video outlines what I believe are some of the core principles you need to understand to make dynamic computer Welcome to my four part lecture on essential In this 2013 GDC talk, Intel's Stan Melax shares some useful tools for In this 2017 GDC talk, creative.ai's Alex Champandard looks at the This video is sponsored by Brilliant! To try everything Brilliant has to offer for free for a full 30 days, visit ...

In this 2015 GDC tutorial, SMU Guildhall's Squirrel Eiserloh takes a dive into the world of 1D nonlinear transformations to help ... This video briefly explains what Vectors are and how they can be used in a In this 2015 talk, Applied Research Associates, Inc.'s Graham Rhodes discusses innovative new techniques for producing ... In this 2015 GDC tutorial, SMU Guildhall's Squirrel Eiserloh provides helpful tips on using Homogeneous Coordinates to drive the ... In this 2017 GDC talk, Dire Wolf Digital's Shay Pierce discusses techniques and considerations when using random generation in ...

Photo Gallery

Math for Game Programmers: Parallel Random Number Generation
What Kind of Math Should Game Developers Know?
Essential Mathematics For Aspiring Game Developers
Math for Game Programmers: Building a Better Jump
Vectors & Dot Product • Math for Game Devs [Part 1]
Math for Game Programmers: Interaction With 3D Geometry
Math for Game Programmers: The Math of Deep Learning
The Essential Game Dev Math (Get 80% Better in 20% the Time)
Math for Game Programmers: Fast and Funky 1D Nonlinear Transformations
Game Math Theory - VECTORS
Math for Game Programmers: Mixing Geodetic, Hand-crafted and Procedural Geometry
Math for Game Programmers: Understanding Homogeneous Coordinates
View Detailed Profile
Math for Game Programmers: Parallel Random Number Generation

Math for Game Programmers: Parallel Random Number Generation

In this 2015 GDC session, Activision R&D's Manny Ko walks viewers through the process of implementing

What Kind of Math Should Game Developers Know?

What Kind of Math Should Game Developers Know?

Math

Essential Mathematics For Aspiring Game Developers

Essential Mathematics For Aspiring Game Developers

This video outlines what I believe are some of the core principles you need to understand to make dynamic computer

Math for Game Programmers: Building a Better Jump

Math for Game Programmers: Building a Better Jump

In this 2016 GDC talk, Minor Key

Vectors & Dot Product • Math for Game Devs [Part 1]

Vectors & Dot Product • Math for Game Devs [Part 1]

Welcome to my four part lecture on essential

Math for Game Programmers: Interaction With 3D Geometry

Math for Game Programmers: Interaction With 3D Geometry

In this 2013 GDC talk, Intel's Stan Melax shares some useful tools for

Math for Game Programmers: The Math of Deep Learning

Math for Game Programmers: The Math of Deep Learning

In this 2017 GDC talk, creative.ai's Alex Champandard looks at the

The Essential Game Dev Math (Get 80% Better in 20% the Time)

The Essential Game Dev Math (Get 80% Better in 20% the Time)

This video is sponsored by Brilliant! To try everything Brilliant has to offer for free for a full 30 days, visit ...

Math for Game Programmers: Fast and Funky 1D Nonlinear Transformations

Math for Game Programmers: Fast and Funky 1D Nonlinear Transformations

In this 2015 GDC tutorial, SMU Guildhall's Squirrel Eiserloh takes a dive into the world of 1D nonlinear transformations to help ...

Game Math Theory - VECTORS

Game Math Theory - VECTORS

This video briefly explains what Vectors are and how they can be used in a

Math for Game Programmers: Mixing Geodetic, Hand-crafted and Procedural Geometry

Math for Game Programmers: Mixing Geodetic, Hand-crafted and Procedural Geometry

In this 2015 talk, Applied Research Associates, Inc.'s Graham Rhodes discusses innovative new techniques for producing ...

Math for Game Programmers: Understanding Homogeneous Coordinates

Math for Game Programmers: Understanding Homogeneous Coordinates

In this 2015 GDC tutorial, SMU Guildhall's Squirrel Eiserloh provides helpful tips on using Homogeneous Coordinates to drive the ...

Math for Game Programmers: Dark Secrets of the RNG

Math for Game Programmers: Dark Secrets of the RNG

In this 2017 GDC talk, Dire Wolf Digital's Shay Pierce discusses techniques and considerations when using random generation in ...