Media Summary: Character based on a Fenghua Zhong concept. Used lots of Zbrush, Photoshop and Marmoset. More at concept and high-res done in Zbrush! low-res in 3dsmax and textures in photoshop and Zbrush rendered in real-time in Marmoset ... I created this pyramid using Maya, Substance designer, Substance painter and Marmoset Toolbag2.
Marmosetlightingtumble - Detailed Analysis & Overview
Character based on a Fenghua Zhong concept. Used lots of Zbrush, Photoshop and Marmoset. More at concept and high-res done in Zbrush! low-res in 3dsmax and textures in photoshop and Zbrush rendered in real-time in Marmoset ... I created this pyramid using Maya, Substance designer, Substance painter and Marmoset Toolbag2. Today we are continuing our journey in Disney Dreamlight Valley's new adventure pack, Honeyglow Woods! Hope you enjoy! Description open karo, Answers milenge. ☆ Hi, I am Potato I am Noob ... low poly horse armor I made for a wii game a couple of years ago. just added normal and spec.
Sorry about the shaky 'iphone-video-off-screen'