Media Summary: Red vertex is "beneath the ground". Green vertext is "above the ground". Example of In this coding adventure I try to understand This paper shares ideas for illustrating GLSL programming based on the classic
Marching Cubes Infinite Density Field - Detailed Analysis & Overview
Red vertex is "beneath the ground". Green vertext is "above the ground". Example of In this coding adventure I try to understand This paper shares ideas for illustrating GLSL programming based on the classic Procedural cave demo in Unity. Dandelions by Aposine ... I decided to mess around with a different type of voxel terrain generation: This is a very early short recording of a 30 by 30 randomly generated voxel
Source code here: Terrain generation is done using OpenSimplex in a crude way (4 ... A showcase of a WIP terrain generator in Unity. It uses the