Media Summary: In this video, we properly handle our mesh resources on the GPU. Code: Today, we have an optional bonus video on what existing Get Rust training from Let's Get Rusty: Patreon ▻
Mantid Interactive 3d Game Engine - Detailed Analysis & Overview
In this video, we properly handle our mesh resources on the GPU. Code: Today, we have an optional bonus video on what existing Get Rust training from Let's Get Rusty: Patreon ▻ In this video we finally fix the camera's motion by converting it to a quaternion rotation system. This week I added MikkTSpace Normal Mapping, Cascaded Shadow Maps, Optimized Alpha-to-Coverage (A2C), and I optimized ... In this video, we make some adjustments to our point lights to make them more performance-friendly.