Media Summary: Let's take a deep dive into the design of the elemental In this devlog of sorts, we'll look at how I'm structuring the Kacper Szymczak Artificer As I work on my 3rd Turn-Based

Making A Tactics Game Is - Detailed Analysis & Overview

Let's take a deep dive into the design of the elemental In this devlog of sorts, we'll look at how I'm structuring the Kacper Szymczak Artificer As I work on my 3rd Turn-Based To give you the ultimate list, I've blended hardcore military simulators, high-level operational hex- The first of many devlogs (hopefully) for Secrets of Shadows. Sharing some of my design philosophy around Heya pals! Ludum Dare 48 has come and gone, so here's a little video write-up about how I went, and what came out of the ...

If you want to see some of my stuff for yourself. Check out these links: Discord:

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Good Game Design - Tactics Games
How to make a tactics game in only two weeks
Developing a tactics engine in Godot
I Remade Final Fantasy Tactics In Godot
Making a Strategy Game (It's Really a Tactics Game)
Kacper Szymczak - Turn based tactical design fundamentals
Analyzing 4 Types of Critical Hits (And How I Design My Tactics RPG)
25 Best Wargames of All Time (2026 Update)
Programming a tactical strategy game in Godot 4
Making My First Tactics RPG  | Devlog #0
How To Fail At Making An RPG
I made a Tactics RPG in 48 Hours (!?)
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Good Game Design - Tactics Games

Good Game Design - Tactics Games

Let's talk about all the fantastic

How to make a tactics game in only two weeks

How to make a tactics game in only two weeks

Let's take a deep dive into the design of the elemental

Developing a tactics engine in Godot

Developing a tactics engine in Godot

In this devlog of sorts, we'll look at how I'm structuring the

I Remade Final Fantasy Tactics In Godot

I Remade Final Fantasy Tactics In Godot

Final Fantasy

Making a Strategy Game (It's Really a Tactics Game)

Making a Strategy Game (It's Really a Tactics Game)

I started

Kacper Szymczak - Turn based tactical design fundamentals

Kacper Szymczak - Turn based tactical design fundamentals

Kacper Szymczak Artificer As I work on my 3rd Turn-Based

Analyzing 4 Types of Critical Hits (And How I Design My Tactics RPG)

Analyzing 4 Types of Critical Hits (And How I Design My Tactics RPG)

Check out my

25 Best Wargames of All Time (2026 Update)

25 Best Wargames of All Time (2026 Update)

To give you the ultimate list, I've blended hardcore military simulators, high-level operational hex-

Programming a tactical strategy game in Godot 4

Programming a tactical strategy game in Godot 4

Let's look at how my latest strategy

Making My First Tactics RPG  | Devlog #0

Making My First Tactics RPG | Devlog #0

The first of many devlogs (hopefully) for Secrets of Shadows. Sharing some of my design philosophy around

How To Fail At Making An RPG

How To Fail At Making An RPG

When you want to

I made a Tactics RPG in 48 Hours (!?)

I made a Tactics RPG in 48 Hours (!?)

Heya pals! Ludum Dare 48 has come and gone, so here's a little video write-up about how I went, and what came out of the ...

What Makes A Great Tactical RPG

What Makes A Great Tactical RPG

If you want to see some of my stuff for yourself. Check out these links: Discord: https://discord.gg/48q2vC9mJn