Media Summary: In this devlog of sorts, we'll look at how I'm structuring the game Let's take a deep dive into the design of the elemental Let's look at how my latest strategy game, Unto Deepest Depths, is designed. I'll break down the application architecture, how I ...
Developing A Tactics Engine In - Detailed Analysis & Overview
In this devlog of sorts, we'll look at how I'm structuring the game Let's take a deep dive into the design of the elemental Let's look at how my latest strategy game, Unto Deepest Depths, is designed. I'll break down the application architecture, how I ... Let's talk about all the fantastic game design I've noticed so far from diving into Here I talk about Necromaster, the turn-based Heya pals! Ludum Dare 48 has come and gone, so here's a little video write-up about how I went, and what came out of the ...