Media Summary: Fixed up the NPC system a bit and fixed the landmine and dynamite bug during interaction with NPCs. Play the free demo on Steam! Join my Discord! Had to rework my LOD system after the default unity LOD component did not play nicely with skinned mesh renderers. Also added ...

Lumber Combat Devlog 7 - Detailed Analysis & Overview

Fixed up the NPC system a bit and fixed the landmine and dynamite bug during interaction with NPCs. Play the free demo on Steam! Join my Discord! Had to rework my LOD system after the default unity LOD component did not play nicely with skinned mesh renderers. Also added ...

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Lumber Combat devlog(7)
Lumber Combat Devlog(1)
Lumber Combat Devlog(2)
Battle System & First NPC | Indie Game Devlog #12
VRMMO Devlog #7 Cinder VR: Building Immersive Combat
UE5.7 Indie RPG Devlog | Longsword Combat Demo and Optimization Test
I made my indie game's combat SO much better! | Devlog
Kaizeno Dev log #7 | Basic combat style and polishes
Devlog 7 - Behavior Trees, LOD Systems, Hitboxes, NPC vs NPC fighting
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Lumber Combat devlog(7)

Lumber Combat devlog(7)

Fixed up the NPC system a bit and fixed the landmine and dynamite bug during interaction with NPCs.

Lumber Combat Devlog(1)

Lumber Combat Devlog(1)

Lumber Combat Devlog

Lumber Combat Devlog(2)

Lumber Combat Devlog(2)

Lumber Combat Devlog(2)

Battle System & First NPC | Indie Game Devlog #12

Battle System & First NPC | Indie Game Devlog #12

Building my first RPG

VRMMO Devlog #7 Cinder VR: Building Immersive Combat

VRMMO Devlog #7 Cinder VR: Building Immersive Combat

Discord Server! https://discord.gg/nnJhUU6m In this

UE5.7 Indie RPG Devlog | Longsword Combat Demo and Optimization Test

UE5.7 Indie RPG Devlog | Longsword Combat Demo and Optimization Test

This is the May 2026

I made my indie game's combat SO much better! | Devlog

I made my indie game's combat SO much better! | Devlog

Play the free demo on Steam! https://store.steampowered.com/app/2542170/MOONSHIRE/ Join my Discord!

Kaizeno Dev log #7 | Basic combat style and polishes

Kaizeno Dev log #7 | Basic combat style and polishes

BASIC

Devlog 7 - Behavior Trees, LOD Systems, Hitboxes, NPC vs NPC fighting

Devlog 7 - Behavior Trees, LOD Systems, Hitboxes, NPC vs NPC fighting

Had to rework my LOD system after the default unity LOD component did not play nicely with skinned mesh renderers. Also added ...