Media Summary: This talk will explore the subtle details of Give it the right name and this open chest itch.io is an independent game marketplace, home to over 44k independent creations. It's

Lua Workshop 2016 Creating Mobile - Detailed Analysis & Overview

This talk will explore the subtle details of Give it the right name and this open chest itch.io is an independent game marketplace, home to over 44k independent creations. It's Fabien Fleutot (Sierra Wireless) We would like to follow up our presentations of last year James Norton (Stoked Software) Gemini is an open source library under New from the Pragmatic Bookshelf: Develop cross-platform

Introduction into the challenges of writing the Kong loadbalancer for microservices environments. Kong is a rest API gateway Tim Caswell (Cloud 9 IDE) As an early contributor to Node.JS, Tim Caswell has seen many of the strengths and weaknesses of ...

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Lua Workshop 2016: Creating mobile app using object Lua - Daogang Cao
Lua Workshop 2016: The history and design of LuaCocoa - Eric Wing (PlayControl Software)
Lua Workshop 2016: API Design for Lua and C Applications - Mitchell
Lua Workshop 2016: The Haxe Lua target - Justin Donaldson (Salesforce)
Shen: An API Gateway for mobile games using Lua + Erlang  - Johan Lövdahl
Coding Android Apps using Lua
Lua Workshop 2016: Building a large web application in Lua with Lapis: itch.io - Leaf Corcoran
Make Your Own M2M Application, in a 1/2 Hour, with Lua
Mobile App Programming In Under A Minute With Lua And Corona
Gemini -- An Open Source Library for Game Development on iOS Using Lua
Create Mobile Games with Corona: Build with Lua on iOS and Android
Lua Workshop 2016: Designing an OpenResty based loadbalancer - Thijs Schreijer (Mashape)
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Lua Workshop 2016: Creating mobile app using object Lua - Daogang Cao

Lua Workshop 2016: Creating mobile app using object Lua - Daogang Cao

1) ObjectOriented program using

Lua Workshop 2016: The history and design of LuaCocoa - Eric Wing (PlayControl Software)

Lua Workshop 2016: The history and design of LuaCocoa - Eric Wing (PlayControl Software)

This talk will explore the subtle details of

Lua Workshop 2016: API Design for Lua and C Applications - Mitchell

Lua Workshop 2016: API Design for Lua and C Applications - Mitchell

Lua

Lua Workshop 2016: The Haxe Lua target - Justin Donaldson (Salesforce)

Lua Workshop 2016: The Haxe Lua target - Justin Donaldson (Salesforce)

The Haxe

Shen: An API Gateway for mobile games using Lua + Erlang  - Johan Lövdahl

Shen: An API Gateway for mobile games using Lua + Erlang - Johan Lövdahl

Give it the right name and this open chest

Coding Android Apps using Lua

Coding Android Apps using Lua

Coding Android Apps using Lua

Lua Workshop 2016: Building a large web application in Lua with Lapis: itch.io - Leaf Corcoran

Lua Workshop 2016: Building a large web application in Lua with Lapis: itch.io - Leaf Corcoran

itch.io is an independent game marketplace, home to over 44k independent creations. It's

Make Your Own M2M Application, in a 1/2 Hour, with Lua

Make Your Own M2M Application, in a 1/2 Hour, with Lua

Fabien Fleutot (Sierra Wireless) We would like to follow up our presentations of last year

Mobile App Programming In Under A Minute With Lua And Corona

Mobile App Programming In Under A Minute With Lua And Corona

How be a fast

Gemini -- An Open Source Library for Game Development on iOS Using Lua

Gemini -- An Open Source Library for Game Development on iOS Using Lua

James Norton (Stoked Software) Gemini is an open source library under

Create Mobile Games with Corona: Build with Lua on iOS and Android

Create Mobile Games with Corona: Build with Lua on iOS and Android

New from the Pragmatic Bookshelf: Develop cross-platform

Lua Workshop 2016: Designing an OpenResty based loadbalancer - Thijs Schreijer (Mashape)

Lua Workshop 2016: Designing an OpenResty based loadbalancer - Thijs Schreijer (Mashape)

Introduction into the challenges of writing the Kong loadbalancer for microservices environments. Kong is a rest API gateway

Building a Lua Based Platform (Luvit)

Building a Lua Based Platform (Luvit)

Tim Caswell (Cloud 9 IDE) As an early contributor to Node.JS, Tim Caswell has seen many of the strengths and weaknesses of ...