Media Summary: OpenGL C++ Engine (SSAO, Deferred, Sponza) This is a 3D graphics project I created for my 2nd year module of the same name. The purpose of the project is to develop skills in ... Simple Lambert lighting + the beginnings of an FPS camera.

Lua Opengl Sponza - Detailed Analysis & Overview

OpenGL C++ Engine (SSAO, Deferred, Sponza) This is a 3D graphics project I created for my 2nd year module of the same name. The purpose of the project is to develop skills in ... Simple Lambert lighting + the beginnings of an FPS camera. Last video I got normals loading, and now I'm transforming them with the model matrix to transform them. Just got normals loading from OBJ files. Texture mapping, normal mapping, and then I move on to referred rendering.

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Lua + OpenGL - Sponza
OpenGL C++ Engine (SSAO, Deferred, Sponza)
OpenGL Project Showcase for My CG Class - PBR Sponza
The beginnings of an OpenGL graphics engine in Lua
Sponza - OpenGl Rendering
Lua + OpenGL -  Simple lighting, and camera yaw
Directional Shadow Mapping - 3D Graphics - Sponza
OpenGL Sponza Atrium
Lua in 100 Seconds
Lua + OpenGL - Binary model format
Lua Scripting, Pod hits Frank [ C++, OpenGL ]
Lua + OpenGL - Normal Transformation
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Lua + OpenGL - Sponza

Lua + OpenGL - Sponza

Loaded up

OpenGL C++ Engine (SSAO, Deferred, Sponza)

OpenGL C++ Engine (SSAO, Deferred, Sponza)

OpenGL C++ Engine (SSAO, Deferred, Sponza)

OpenGL Project Showcase for My CG Class - PBR Sponza

OpenGL Project Showcase for My CG Class - PBR Sponza

An

The beginnings of an OpenGL graphics engine in Lua

The beginnings of an OpenGL graphics engine in Lua

Uses

Sponza - OpenGl Rendering

Sponza - OpenGl Rendering

This is a 3D graphics project I created for my 2nd year module of the same name. The purpose of the project is to develop skills in ...

Lua + OpenGL -  Simple lighting, and camera yaw

Lua + OpenGL - Simple lighting, and camera yaw

Simple Lambert lighting + the beginnings of an FPS camera.

Directional Shadow Mapping - 3D Graphics - Sponza

Directional Shadow Mapping - 3D Graphics - Sponza

Sponza

OpenGL Sponza Atrium

OpenGL Sponza Atrium

Showing a

Lua in 100 Seconds

Lua in 100 Seconds

Lua

Lua + OpenGL - Binary model format

Lua + OpenGL - Binary model format

Lua + OpenGL - Binary model format

Lua Scripting, Pod hits Frank [ C++, OpenGL ]

Lua Scripting, Pod hits Frank [ C++, OpenGL ]

Implementing

Lua + OpenGL - Normal Transformation

Lua + OpenGL - Normal Transformation

Last video I got normals loading, and now I'm transforming them with the model matrix to transform them.

A Lua OpenGL Engine: Normals!

A Lua OpenGL Engine: Normals!

Just got normals loading from OBJ files. Texture mapping, normal mapping, and then I move on to referred rendering.