Media Summary: In this tutorial you will learn how to create a Modelled in Maya. Textured in Substance. Rendered in Arnold. Here is a step by step break down from start to finish on how I set up a Neutrally Lit scene from starting a new project, all the way ...
Lookdev Turntable - Detailed Analysis & Overview
In this tutorial you will learn how to create a Modelled in Maya. Textured in Substance. Rendered in Arnold. Here is a step by step break down from start to finish on how I set up a Neutrally Lit scene from starting a new project, all the way ... Step inside the virtual studio. ⚙️ Showcasing the CGI In this demo, Jeff shows you how to quickly and easily setup a simple HDRI Master Sword I made in Maya, Zbrush and textured with Substance Painter Inspired by the model from Breath of the Wild // Props ...