Media Summary: This has been the most difficult to implement feature thus far, but I'm very happy with the results. Combat is so much smoother now ... Recorded and uploaded for this thread: ... little experiment in tries to improve result of

Local Avoidance Part 3 - Detailed Analysis & Overview

This has been the most difficult to implement feature thus far, but I'm very happy with the results. Combat is so much smoother now ... Recorded and uploaded for this thread: ... little experiment in tries to improve result of One spawn point, one exit point and six obstacles See This is an implementation of VFH in robocomp,

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Local Avoidance part 3
Local Avoidance - A* Pathfinding Project 3.2
Local Avoidance pt.2
Demo 03 - Local Avoidance
Orca local avoidance
Unity3d Local Avoidance
Local avoidance incorporated into A* pathfinding algorithm
local avoidance grouping
Unity Local Avoidance short demo
Testing alternate paths with local avoidance
Local Avoidance - Warcraft
Local Avoidance Test
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Local Avoidance part 3

Local Avoidance part 3

Local avoidance

Local Avoidance - A* Pathfinding Project 3.2

Local Avoidance - A* Pathfinding Project 3.2

Current state of the rvo

Local Avoidance pt.2

Local Avoidance pt.2

Local avoidance

Demo 03 - Local Avoidance

Demo 03 - Local Avoidance

This has been the most difficult to implement feature thus far, but I'm very happy with the results. Combat is so much smoother now ...

Orca local avoidance

Orca local avoidance

Simple example of using a orca

Unity3d Local Avoidance

Unity3d Local Avoidance

test

Local avoidance incorporated into A* pathfinding algorithm

Local avoidance incorporated into A* pathfinding algorithm

Recorded and uploaded for this thread: ...

local avoidance grouping

local avoidance grouping

little experiment in tries to improve result of

Unity Local Avoidance short demo

Unity Local Avoidance short demo

Unity Local Avoidance short demo

Testing alternate paths with local avoidance

Testing alternate paths with local avoidance

One spawn point, one exit point and six obstacles See http://johnpetrak.blogspot.com.au/

Local Avoidance - Warcraft

Local Avoidance - Warcraft

Showcase

Local Avoidance Test

Local Avoidance Test

Testing

Local Abstacle Avoidance

Local Abstacle Avoidance

This is an implementation of VFH in robocomp,