Media Summary: Part 2 of my live TETRIS coding session. LINKS: Welcome! In this stream I'll be working on a basic Part 3 of my live TETRIS coding session. LINKS:
Live Python Coding Tetris Part - Detailed Analysis & Overview
Part 2 of my live TETRIS coding session. LINKS: Welcome! In this stream I'll be working on a basic Part 3 of my live TETRIS coding session. LINKS: I have no idea what I'm doing with this but I'm going to try to implement Today we got a general idea of how we'll manage each piece, and got an initial piece to spawn at the top of the board. In this segment, we added lateral movement, and introduced a bug that causes the active piece to collide with itself.
Today we fixed the rotation and offsets, fixed the I-beam rotation, solved counterclockwise rotation, and did a lot of refactoring and ... Today we'll added a representation of the board and got a piece to move downwards. Today we will look into making piece rotation feel more natural, and possibly add the row-clearing mechanic.