Media Summary: This video is part of a tutorial series covering the most important aspects of I implemented moving platforms in my platformer project. Like everything in my project, these platforms are moved by I think I am starting to get a cold or something... Not good! In this video, I just go over some basic
Libgdx Tiled Integration W Scene2d - Detailed Analysis & Overview
This video is part of a tutorial series covering the most important aspects of I implemented moving platforms in my platformer project. Like everything in my project, these platforms are moved by I think I am starting to get a cold or something... Not good! In this video, I just go over some basic Just to get some of the math and game balance done on our current project, I've whipped up a little base for playing In this update, I finally added graphics for the moving platforms ! They are not white rectangles anymore. The other update is that ... I just implemented one way platforms in my platformer project based on
Collision Detection check with scene2d, libGDX I introduced swinging spikeballs in my project. More troubles for the hero ! For more informations on my project follow me ...