Media Summary: This is a pretty simple update, but it's a pretty necessary one. This video demonstrates This is a little demo of a *VERY EARLY* build of the This is a simple demonstration of the attack range calculations along with the bare-bones battle system that I've added since last ...
Libgdx Srpg Framework Action Confirmation - Detailed Analysis & Overview
This is a pretty simple update, but it's a pretty necessary one. This video demonstrates This is a little demo of a *VERY EARLY* build of the This is a simple demonstration of the attack range calculations along with the bare-bones battle system that I've added since last ... It's been a while, but I've finally gotten some time to do a little work with this. I've done some work on the UI-- in particular, menus. The latest development on my 3D RPG, modelling, programming and all around development work in my custom engine. This video is part of the Udacity course "2D Game Development with
Implemented Level up, Block, Inventory tooltip... A slight modification of the earlier demo where the menu doesn't change position with scaling.