Media Summary: Splash screen example for Olivia's Fireflies from billpliske.com/blog. In this tutorial we look at supporting multiple resolutions as aspect ratios using Viewports and Cameras in Intro on how to make multiplatform games. Going to build a simple dodging game and guide you through the whole process: from ...
Libgdx Post 2 Setting Up - Detailed Analysis & Overview
Splash screen example for Olivia's Fireflies from billpliske.com/blog. In this tutorial we look at supporting multiple resolutions as aspect ratios using Viewports and Cameras in Intro on how to make multiplatform games. Going to build a simple dodging game and guide you through the whole process: from ... This video is part of the Udacity course "2D Game Development with Learn the exact 9-step framework for building a PostHog analytics setup that scales with your SaaS business After working with ... In this video I demonstrate using FrameBuffers and a custom shader to blur the screen. Source code on GitHub: ...
In this second part of Scene2D coverage in the ongoing It's been a while, but I've finally gotten some time to do a little work with this. I've done some work on the UI-- in particular, menus. After a long wait, we can finally start loading textures, and managing our assets properly. Time to get back on track! Find the ...