Media Summary: In 1993 the Future Crew released the seminal demo “Second Reality”. Last episode we re-implemented the tunnel effect, this time ... Every year around Christmas we return to the roots. To PowerBasic instead of Turbo C! As Christmas is already over, we do ... One ubiquitous demo effect that can be seen on a wide variety of demos and intros is the twister or the twister bar. There are ...

Let S Code Ms Dos - Detailed Analysis & Overview

In 1993 the Future Crew released the seminal demo “Second Reality”. Last episode we re-implemented the tunnel effect, this time ... Every year around Christmas we return to the roots. To PowerBasic instead of Turbo C! As Christmas is already over, we do ... One ubiquitous demo effect that can be seen on a wide variety of demos and intros is the twister or the twister bar. There are ... In 1993 the Future Crew released the seminal demo “Second Reality”. One of the more simple effects they showed in this demo ... This year's Revision demoparty had a surprising winner in the 256 byte compo. It was Rainbow Surf by Plex/BionFX and it is only ... It is the holiday season again, and what better way to celebrate than with

A couple of games back in the 1990s utilised the VGA split screen functionality to enable things that were otherwise only possible ... Back in 1993 the Future Crew published „Second Reality“ on the PC. This was a mega-demo of epic proportions. It showcases ... I got a comment for my other video on SoundBlaster DMA playback that the We already learned how to program the Adlib sound card to produce percussion and melodic instruments. Now we tackle the ... The VGA card can display up to 256 colors on the screen at the same time, using an indexed 8 bit color mode. This is not much, ...

Photo Gallery

Let's Code MS DOS 0x23: 2nd Reality Lens Effect
Let's Code MS DOS: 0x33 PowerBasic 3D Starfield
Let's Code MS DOS 0x17: Come On Let's Twist
Let's Code MS DOS 0x22: 2nd Reality Tunnel Effect
Let's Code MS DOS: 0x37 Rainbow Surf Analysis
MS-DOS has been Open-Sourced!  We Build and Run it!
Let's Code MS DOS 0x2D: L System XMas
Let's Code MS DOS: 0x32 VGA Split Screen
Let's Code MS DOS 0x1A: I Am Not An Atomic Playboy! The Rotozoomer
Let's Code MS DOS 0x0D: Near and Far and IRQs
Let's Code MS DOS 0x2A: Background Adlib Music
Let's Code MS DOS 0x34: VGA Blending
View Detailed Profile
Let's Code MS DOS 0x23: 2nd Reality Lens Effect

Let's Code MS DOS 0x23: 2nd Reality Lens Effect

In 1993 the Future Crew released the seminal demo “Second Reality”. Last episode we re-implemented the tunnel effect, this time ...

Let's Code MS DOS: 0x33 PowerBasic 3D Starfield

Let's Code MS DOS: 0x33 PowerBasic 3D Starfield

Every year around Christmas we return to the roots. To PowerBasic instead of Turbo C! As Christmas is already over, we do ...

Let's Code MS DOS 0x17: Come On Let's Twist

Let's Code MS DOS 0x17: Come On Let's Twist

One ubiquitous demo effect that can be seen on a wide variety of demos and intros is the twister or the twister bar. There are ...

Let's Code MS DOS 0x22: 2nd Reality Tunnel Effect

Let's Code MS DOS 0x22: 2nd Reality Tunnel Effect

In 1993 the Future Crew released the seminal demo “Second Reality”. One of the more simple effects they showed in this demo ...

Let's Code MS DOS: 0x37 Rainbow Surf Analysis

Let's Code MS DOS: 0x37 Rainbow Surf Analysis

This year's Revision demoparty had a surprising winner in the 256 byte compo. It was Rainbow Surf by Plex/BionFX and it is only ...

MS-DOS has been Open-Sourced!  We Build and Run it!

MS-DOS has been Open-Sourced! We Build and Run it!

Microsoft has released the

Let's Code MS DOS 0x2D: L System XMas

Let's Code MS DOS 0x2D: L System XMas

It is the holiday season again, and what better way to celebrate than with

Let's Code MS DOS: 0x32 VGA Split Screen

Let's Code MS DOS: 0x32 VGA Split Screen

A couple of games back in the 1990s utilised the VGA split screen functionality to enable things that were otherwise only possible ...

Let's Code MS DOS 0x1A: I Am Not An Atomic Playboy! The Rotozoomer

Let's Code MS DOS 0x1A: I Am Not An Atomic Playboy! The Rotozoomer

Back in 1993 the Future Crew published „Second Reality“ on the PC. This was a mega-demo of epic proportions. It showcases ...

Let's Code MS DOS 0x0D: Near and Far and IRQs

Let's Code MS DOS 0x0D: Near and Far and IRQs

I got a comment for my other video on SoundBlaster DMA playback that the

Let's Code MS DOS 0x2A: Background Adlib Music

Let's Code MS DOS 0x2A: Background Adlib Music

We already learned how to program the Adlib sound card to produce percussion and melodic instruments. Now we tackle the ...

Let's Code MS DOS 0x34: VGA Blending

Let's Code MS DOS 0x34: VGA Blending

The VGA card can display up to 256 colors on the screen at the same time, using an indexed 8 bit color mode. This is not much, ...

Let's Code MS DOS 0x02: The Keyboard

Let's Code MS DOS 0x02: The Keyboard

In this second episode of "