Media Summary: You will now create a simple solar system from polygon spheres Here is how the completed project will look ... You will now make and apply your first texture. Here is how the completed project will look - In this step you will use the translate tool to position the room. You will make use of the orthographic cameras to ensure precise ...

Learn Maya 2015 The Basics - Detailed Analysis & Overview

You will now create a simple solar system from polygon spheres Here is how the completed project will look ... You will now make and apply your first texture. Here is how the completed project will look - In this step you will use the translate tool to position the room. You will make use of the orthographic cameras to ensure precise ... Now that you have modelled and textured your scene you will now render a frame. Here is how the completed project will look ... In this step you will create a texture from an image file and then apply that to the crates. Download the textures here: ... You will increase the number of subdivisions (and therefore vertices) and then edit the shape in vertex mode. Here is how the ...

You will now create a large planet that you will be able to see through the window and duplicate a shading network to create a ... You will now create the material for the glass in the window. Here is how the completed project will look ... You will now be introduced to the outliner and will then parent all of the planets to the sun. Here is how the completed project will ... In this step you will create and edit the attributes for your first 3D shape. Here is how the completed project will look ...

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Learn Maya 2015: The basics - 1 -- Creating a project
Learn Maya 2015: The basics - 12 -- Create a solar system
Intro to Maya: Lesson 1 / 10 - Basic Skills
Learn Maya 2015: The basics - 17 -- Create and applying a material (texture) using the Hypershade
Learn Maya 2015: The basics - 6 -- Using the translate tool and orthographic cameras
Learn Maya 2015: The basics - 21 -- Rendering a frame
Learn Maya 2015: The basics - 19 -- Create and apply a photorealistic texture
Learn Maya 2015: The basics - 10 -- Increasing subdivisions and manipulating vertices
Learn Maya 2015: The basics - 32 -- Create a large planet and duplicate a shading network
Learn Maya 2015: The basics - 31 -- Create a glass material using transparency
Learn Maya 2015: The basics - 14 -- Using the outliner and setting up a hierarchy
Learn Maya 2015: The basics - 4 -- Creating and editing a room (polygon cube) using channel box
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Learn Maya 2015: The basics - 1 -- Creating a project

Learn Maya 2015: The basics - 1 -- Creating a project

I have now updated this

Learn Maya 2015: The basics - 12 -- Create a solar system

Learn Maya 2015: The basics - 12 -- Create a solar system

You will now create a simple solar system from polygon spheres Here is how the completed project will look ...

Intro to Maya: Lesson 1 / 10 - Basic Skills

Intro to Maya: Lesson 1 / 10 - Basic Skills

This

Learn Maya 2015: The basics - 17 -- Create and applying a material (texture) using the Hypershade

Learn Maya 2015: The basics - 17 -- Create and applying a material (texture) using the Hypershade

You will now make and apply your first texture. Here is how the completed project will look - http://youtu.be/yTGZKNyWcps.

Learn Maya 2015: The basics - 6 -- Using the translate tool and orthographic cameras

Learn Maya 2015: The basics - 6 -- Using the translate tool and orthographic cameras

In this step you will use the translate tool to position the room. You will make use of the orthographic cameras to ensure precise ...

Learn Maya 2015: The basics - 21 -- Rendering a frame

Learn Maya 2015: The basics - 21 -- Rendering a frame

Now that you have modelled and textured your scene you will now render a frame. Here is how the completed project will look ...

Learn Maya 2015: The basics - 19 -- Create and apply a photorealistic texture

Learn Maya 2015: The basics - 19 -- Create and apply a photorealistic texture

In this step you will create a texture from an image file and then apply that to the crates. Download the textures here: ...

Learn Maya 2015: The basics - 10 -- Increasing subdivisions and manipulating vertices

Learn Maya 2015: The basics - 10 -- Increasing subdivisions and manipulating vertices

You will increase the number of subdivisions (and therefore vertices) and then edit the shape in vertex mode. Here is how the ...

Learn Maya 2015: The basics - 32 -- Create a large planet and duplicate a shading network

Learn Maya 2015: The basics - 32 -- Create a large planet and duplicate a shading network

You will now create a large planet that you will be able to see through the window and duplicate a shading network to create a ...

Learn Maya 2015: The basics - 31 -- Create a glass material using transparency

Learn Maya 2015: The basics - 31 -- Create a glass material using transparency

You will now create the material for the glass in the window. Here is how the completed project will look ...

Learn Maya 2015: The basics - 14 -- Using the outliner and setting up a hierarchy

Learn Maya 2015: The basics - 14 -- Using the outliner and setting up a hierarchy

You will now be introduced to the outliner and will then parent all of the planets to the sun. Here is how the completed project will ...

Learn Maya 2015: The basics - 4 -- Creating and editing a room (polygon cube) using channel box

Learn Maya 2015: The basics - 4 -- Creating and editing a room (polygon cube) using channel box

In this step you will create and edit the attributes for your first 3D shape. Here is how the completed project will look ...

Learn Maya 2015: The basics - 2 -- Setting up the menus (modelling menu and shelf)

Learn Maya 2015: The basics - 2 -- Setting up the menus (modelling menu and shelf)

Video number 2. In this video you will