Media Summary: Testing the Stunts example bundled with the Showing off some really mad driving skills in the Stunts example bundled with A quick and dirty recording of the cube mapping example. Full source is available here: ...

Lambdacube 3d Haskell Rendering Engine - Detailed Analysis & Overview

Testing the Stunts example bundled with the Showing off some really mad driving skills in the Stunts example bundled with A quick and dirty recording of the cube mapping example. Full source is available here: ... The variance shadow mapping example in action. The source code is available here: ... A quick test run of the Quake 3 level loader demo. Now something completely different: a friend of my and his small team developing a pretty powerful language for graphics ...

Demo by the Lambda Team for the Experience 2014 party, came 3rd in the competition. Made in A simple procedurally generated scene with 1000 moving lights. The program is written in 3D rendering with BSP in code.world (Haskell)

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LambdaCube 3D (Haskell rendering engine) - Stunts example
LambdaCube 3D (Haskell rendering engine) - Stunts example - 2012-09-08
LambdaCube 3D (Haskell rendering engine) - Cube mapped reflection example - 2013-06-21
LambdaCube 3D (Haskell rendering engine) - Variance shadow mapping example - 2012-10-14
LambdaCube 3D (Haskell rendering engine) - Quake 3 example - 2012-09-08
Breakout in 3D (Haskell/HGamer3D)
vveekend vvorkshops 11: LambdaCube 3D
Knot Theory - Haskell demo using LambdaCube 3D
Breakout in 3D (Haskell/not-gloss)
Haskell terrain engine. Water rendering.
1000 lights, early test with Haskell
3D rendering with BSP in code.world (Haskell)
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LambdaCube 3D (Haskell rendering engine) - Stunts example

LambdaCube 3D (Haskell rendering engine) - Stunts example

Testing the Stunts example bundled with the

LambdaCube 3D (Haskell rendering engine) - Stunts example - 2012-09-08

LambdaCube 3D (Haskell rendering engine) - Stunts example - 2012-09-08

Showing off some really mad driving skills in the Stunts example bundled with

LambdaCube 3D (Haskell rendering engine) - Cube mapped reflection example - 2013-06-21

LambdaCube 3D (Haskell rendering engine) - Cube mapped reflection example - 2013-06-21

A quick and dirty recording of the cube mapping example. Full source is available here: ...

LambdaCube 3D (Haskell rendering engine) - Variance shadow mapping example - 2012-10-14

LambdaCube 3D (Haskell rendering engine) - Variance shadow mapping example - 2012-10-14

The variance shadow mapping example in action. The source code is available here: ...

LambdaCube 3D (Haskell rendering engine) - Quake 3 example - 2012-09-08

LambdaCube 3D (Haskell rendering engine) - Quake 3 example - 2012-09-08

A quick test run of the Quake 3 level loader demo. https://github.com/csabahruska/lc-dsl.

Breakout in 3D (Haskell/HGamer3D)

Breakout in 3D (Haskell/HGamer3D)

Simple Breakout clone in

vveekend vvorkshops 11: LambdaCube 3D

vveekend vvorkshops 11: LambdaCube 3D

Now something completely different: a friend of my and his small team developing a pretty powerful language for graphics ...

Knot Theory - Haskell demo using LambdaCube 3D

Knot Theory - Haskell demo using LambdaCube 3D

Demo by the Lambda Team for the Experience 2014 party, came 3rd in the competition. Made in

Breakout in 3D (Haskell/not-gloss)

Breakout in 3D (Haskell/not-gloss)

Simple Breakout clone in

Haskell terrain engine. Water rendering.

Haskell terrain engine. Water rendering.

My first attempt in

1000 lights, early test with Haskell

1000 lights, early test with Haskell

A simple procedurally generated scene with 1000 moving lights. The program is written in

3D rendering with BSP in code.world (Haskell)

3D rendering with BSP in code.world (Haskell)

3D rendering with BSP in code.world (Haskell)

3D Rendering Engine

3D Rendering Engine

3D Rendering Engine