Media Summary: finished level 1!!, implemented new mechanics (jumping monster, health item, moving platform), no music yet :(, ACTUAL EASTER ... Another update on the game, and quite a bit was done for it! Shoutout to Leomerya12 over on the Unreal Engine Forum for ... This month I created four new characters for my game! Thanks to improvements in my modeling workflow and additional stylized ...

Labyrinthophobia Devlog 4 - Detailed Analysis & Overview

finished level 1!!, implemented new mechanics (jumping monster, health item, moving platform), no music yet :(, ACTUAL EASTER ... Another update on the game, and quite a bit was done for it! Shoutout to Leomerya12 over on the Unreal Engine Forum for ... This month I created four new characters for my game! Thanks to improvements in my modeling workflow and additional stylized ... Voxel objects in my game can finally break apart! Using the impulses computed by my physics simulation, I'm able to generate ... An extinction level threat looms over a prehistoric world of tribal reptiles and dinosaurs. Adapt, evolve, and outmaneuver savage ... who does not love some non-euclidian geometry with their movement shooter --- tg channel.main == tg ...

mmmm.. levels Steampage : ➤ NOT a game called TerrorFried ... Today's dev log was made by mosher here, it goes over quality of life changes and more, Let us know what you think down below ...

Photo Gallery

Labyrinthophobia - Devlog 4
Labyrinthophobia - Devlog 3
devlog #4
Labyrinthophobia - Devlog 5
Why I Turned My Boss-Fight Game Into a Labyrinth Roguelite | Experiment 4 Devlog 2
Working on game feel for my project | And fixing bugs | Devlog #4
4 NEW Characters for my Game!!!  - The Forgotten Village Devlog 224
How I made voxels SHATTER on impact [Voxel Devlog #28]
Making an INFINITE Backrooms Game | Devlog
Mendacium Devlog - Into the Jurassic Era
#TORMENTITY — Devlog #004: Extrapolated Topology
Making PERFECT Maps for my Game | Devlog 4
View Detailed Profile
Labyrinthophobia - Devlog 4

Labyrinthophobia - Devlog 4

More exciting progress has been made on

Labyrinthophobia - Devlog 3

Labyrinthophobia - Devlog 3

Welcome back to the third

devlog #4

devlog #4

finished level 1!!, implemented new mechanics (jumping monster, health item, moving platform), no music yet :(, ACTUAL EASTER ...

Labyrinthophobia - Devlog 5

Labyrinthophobia - Devlog 5

Another update on the game, and quite a bit was done for it! Shoutout to Leomerya12 over on the Unreal Engine Forum for ...

Why I Turned My Boss-Fight Game Into a Labyrinth Roguelite | Experiment 4 Devlog 2

Why I Turned My Boss-Fight Game Into a Labyrinth Roguelite | Experiment 4 Devlog 2

I originally designed Experiment

Working on game feel for my project | And fixing bugs | Devlog #4

Working on game feel for my project | And fixing bugs | Devlog #4

A little

4 NEW Characters for my Game!!!  - The Forgotten Village Devlog 224

4 NEW Characters for my Game!!! - The Forgotten Village Devlog 224

This month I created four new characters for my game! Thanks to improvements in my modeling workflow and additional stylized ...

How I made voxels SHATTER on impact [Voxel Devlog #28]

How I made voxels SHATTER on impact [Voxel Devlog #28]

Voxel objects in my game can finally break apart! Using the impulses computed by my physics simulation, I'm able to generate ...

Making an INFINITE Backrooms Game | Devlog

Making an INFINITE Backrooms Game | Devlog

The first

Mendacium Devlog - Into the Jurassic Era

Mendacium Devlog - Into the Jurassic Era

An extinction level threat looms over a prehistoric world of tribal reptiles and dinosaurs. Adapt, evolve, and outmaneuver savage ...

#TORMENTITY — Devlog #004: Extrapolated Topology

#TORMENTITY — Devlog #004: Extrapolated Topology

who does not love some non-euclidian geometry with their movement shooter --- tg channel.main == https://t.me/mysanity_real tg ...

Making PERFECT Maps for my Game | Devlog 4

Making PERFECT Maps for my Game | Devlog 4

mmmm.. levels Steampage : ➤ https://store.steampowered.com/app/4474830/Left_2_Fry/ NOT a game called TerrorFried ...

Project splice Development log (4) #indiegame #horror #gamedevblog

Project splice Development log (4) #indiegame #horror #gamedevblog

Today's dev log was made by mosher here, it goes over quality of life changes and more, Let us know what you think down below ...