Media Summary: Joshua Blake of the InfoStrat Advanced Technology Group speaks about and compares Back in 2011, I worked on a script to use live Using a mixture of Processing and SimpleOpenNI.
Kinect Skeletonengine Test - Detailed Analysis & Overview
Joshua Blake of the InfoStrat Advanced Technology Group speaks about and compares Back in 2011, I worked on a script to use live Using a mixture of Processing and SimpleOpenNI. This is a demo of capturing bone data from the (tinkerheavy.com) This is an example of using Kinect for UE4 random rig number (body Enum) Trouble shooting test
Animation exported from iPi Mocap Studio to the game Testing Kinect Skeleton recording and replaying