Media Summary: User depth map is used to place physicalized spheres. This was done using OpenNI in User skeleton is used to place spheres at joints positions. This was done using OpenNI in How to visit a future building and walk in Virtual Reality. A fully immersive experience with Virtusphere and

Kinect For 3dvia Virtools - Detailed Analysis & Overview

User depth map is used to place physicalized spheres. This was done using OpenNI in User skeleton is used to place spheres at joints positions. This was done using OpenNI in How to visit a future building and walk in Virtual Reality. A fully immersive experience with Virtusphere and During my engineer internship in 2010 I did this video "Magician hacks 3D Scanning Mini Series: Episode 2 In this episode I delve into 3D scanning using both the Xbox Vitruvius is a lightweight framework which provides multiple useful utilities/features on the top of skeletal tracking frameworks such ...

This prototype game is inspired by "fruit ninja" but the difference is it's in 3D! Developed with OpenNI and NITE. UPDATE: The software I cover in this video is no longer available, but I've now published a new video (in 2024) covering the ...

Photo Gallery

Kinect for 3DVIA Virtools
3DVIA Virtools Overview
Kinect+Virtools Dev+OpenNI+Physicalized spheres
Kinect+Virtools Dev+OpenNI
Walking In Virtual Reality with 3DVIA Virtools
3DVIA Studio Immersive Virtuality training demo with Kinect and Sensics zSight's HMD
MOULLA - hacks Kinect 1
3D Scan with an Xbox Kinect (2024 Edition) | 3D Scanning Series
Nuitrack | Vitruvius (compatible with Nuitrack and Kinect) – Avatar Animation Toolset
Xsens MVN data real-time into 3DVIA Virtools using Haption's IPP Core and IPP Human
Vege-Slasher: a 3D slashing game w/ KINECT on PC
3D Scan with Xbox Kinect and K-Scan: Beginners Tutorial
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Kinect for 3DVIA Virtools

Kinect for 3DVIA Virtools

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3DVIA Virtools Overview

3DVIA Virtools Overview

3DVIA Virtools Overview

Kinect+Virtools Dev+OpenNI+Physicalized spheres

Kinect+Virtools Dev+OpenNI+Physicalized spheres

User depth map is used to place physicalized spheres. This was done using OpenNI in

Kinect+Virtools Dev+OpenNI

Kinect+Virtools Dev+OpenNI

User skeleton is used to place spheres at joints positions. This was done using OpenNI in

Walking In Virtual Reality with 3DVIA Virtools

Walking In Virtual Reality with 3DVIA Virtools

How to visit a future building and walk in Virtual Reality. A fully immersive experience with Virtusphere and

3DVIA Studio Immersive Virtuality training demo with Kinect and Sensics zSight's HMD

3DVIA Studio Immersive Virtuality training demo with Kinect and Sensics zSight's HMD

The Immersive Viruality demo

MOULLA - hacks Kinect 1

MOULLA - hacks Kinect 1

During my engineer internship in 2010 I did this video "Magician hacks

3D Scan with an Xbox Kinect (2024 Edition) | 3D Scanning Series

3D Scan with an Xbox Kinect (2024 Edition) | 3D Scanning Series

3D Scanning Mini Series: Episode 2 In this episode I delve into 3D scanning using both the Xbox

Nuitrack | Vitruvius (compatible with Nuitrack and Kinect) – Avatar Animation Toolset

Nuitrack | Vitruvius (compatible with Nuitrack and Kinect) – Avatar Animation Toolset

Vitruvius is a lightweight framework which provides multiple useful utilities/features on the top of skeletal tracking frameworks such ...

Xsens MVN data real-time into 3DVIA Virtools using Haption's IPP Core and IPP Human

Xsens MVN data real-time into 3DVIA Virtools using Haption's IPP Core and IPP Human

More information: ...

Vege-Slasher: a 3D slashing game w/ KINECT on PC

Vege-Slasher: a 3D slashing game w/ KINECT on PC

This prototype game is inspired by "fruit ninja" but the difference is it's in 3D! Developed with OpenNI and NITE.

3D Scan with Xbox Kinect and K-Scan: Beginners Tutorial

3D Scan with Xbox Kinect and K-Scan: Beginners Tutorial

UPDATE: The software I cover in this video is no longer available, but I've now published a new video (in 2024) covering the ...

Virtools working in auto Stereo

Virtools working in auto Stereo

realtime interactive application using