Media Summary: See how to use the COI to transform lights and cameras. You can apply three levels of subdivision to the geometry in the This video provides an overview of the Snapping tool which has been introduced to the
Katana Hydra Viewer Center Of - Detailed Analysis & Overview
See how to use the COI to transform lights and cameras. You can apply three levels of subdivision to the geometry in the This video provides an overview of the Snapping tool which has been introduced to the This series of videos demonstrates various tips and tricks to help you get started using the Learn how to select objects and faces for non-destructive manipulation. This short series takes you through the process of
Show simplified proxy geometry and bounding boxes in the Objects can either be transformed in local object space or the global world space. Get first-hand insight into Foundry's advanced viewport technology—and the potential it holds for look development and lighting ...