Media Summary: Hello, I'm working on Monsters system. Primitive AI based on bunch of if's starting to work :) Still have many bugs to fix Hope You ... Hello, For the whole week I was working on the combat system. Goal was to create nice generic combat system but it end up with ... Hello, This week I spent mostly on thinking about future gameplay. I did several tests and prototypes, I know much more then ...
Javascript Mmorpg Maiu Online Babylonjs - Detailed Analysis & Overview
Hello, I'm working on Monsters system. Primitive AI based on bunch of if's starting to work :) Still have many bugs to fix Hope You ... Hello, For the whole week I was working on the combat system. Goal was to create nice generic combat system but it end up with ... Hello, This week I spent mostly on thinking about future gameplay. I did several tests and prototypes, I know much more then ... Hello, I slightly improved in game chat. I increased width, added time to the messages, fixed bug with visibility of newest ... Hi! Today I was working on the UI. I fixed player name text (it's not mirror reflected anymore). I added tooltip with name and class ... Hi, This time very short update. I made my chat
Hello, Short spoiler from me. I'm currently working on SAT collisions and to make it a little bit more automatic I created very early ... Hello, Combat system gained new feature which is global countdown More info: ... Hello, my name is Rafal and I will try to show you how I am learning to write Hey Recently I was implementing entities interpolation and next on the plate was client side prediction, which is smoothing player ... Hello, When someone writes message on the chat and is in the visual range I'm displaying message in the 'cloud'. And to the ... Hello Adventurers, I was working on the experience and level support. For now experience gained by killed monster is fixed (+42 ...
Hello, Short update from the progress. I added tab in the settings for managing sound. More info: ...