Media Summary: Hello, I'm working on Monsters system. Primitive AI based on bunch of if's starting to work :) Still have many bugs to fix Hope You ... Hello, For the whole week I was working on the combat system. Goal was to create nice generic combat system but it end up with ... Hello, This week I spent mostly on thinking about future gameplay. I did several tests and prototypes, I know much more then ...

Javascript Mmorpg Maiu Online Babylonjs - Detailed Analysis & Overview

Hello, I'm working on Monsters system. Primitive AI based on bunch of if's starting to work :) Still have many bugs to fix Hope You ... Hello, For the whole week I was working on the combat system. Goal was to create nice generic combat system but it end up with ... Hello, This week I spent mostly on thinking about future gameplay. I did several tests and prototypes, I know much more then ... Hello, I slightly improved in game chat. I increased width, added time to the messages, fixed bug with visibility of newest ... Hi! Today I was working on the UI. I fixed player name text (it's not mirror reflected anymore). I added tooltip with name and class ... Hi, This time very short update. I made my chat

Hello, Short spoiler from me. I'm currently working on SAT collisions and to make it a little bit more automatic I created very early ... Hello, Combat system gained new feature which is global countdown More info: ... Hello, my name is Rafal and I will try to show you how I am learning to write Hey Recently I was implementing entities interpolation and next on the plate was client side prediction, which is smoothing player ... Hello, When someone writes message on the chat and is in the visual range I'm displaying message in the 'cloud'. And to the ... Hello Adventurers, I was working on the experience and level support. For now experience gained by killed monster is fixed (+42 ...

Hello, Short update from the progress. I added tab in the settings for managing sound. More info: ...

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JavaScript MMORPG - Maiu Online  - #babylonjs - [WIP] Monsters AI System
JavaScript MMORPG - Maiu Online  - #babylonjs - Ep30: Spells and visual effects
JavaScript MMORPG - Maiu Online  - #babylonjs - Ep: 26 Abilities definitions and new targeting marks
JavaScript MMORPG - Maiu Online  - #babylonjs -  In game chat improvements
Maiu Online JavaScript MMORPG #babylonjs  Ep15 - Character UI
Maiu Online JavaScript MMORPG #babylonjs  Ep23 - Global Chat
Maiu Online JavaScript MMORPG #babylonjs  Ep22 - Map editor
JavaScript MMORPG - Maiu Online  - #babylonjs - Ep28: Global countdown
Maiu Online JavaScript MMORPG #babylonjs  Ep0 - Introduction
Maiu Online JavaScript MMORPG #babylonjs  Ep20 - Client Side Prediction & Reconciliation
JavaScript MMORPG - Maiu Online  - #babylonjs - Ep29: Chat message clouds
JavaScript MMORPG - Maiu Online  - #babylonjs - Ep34: Experience and levels
View Detailed Profile
JavaScript MMORPG - Maiu Online  - #babylonjs - [WIP] Monsters AI System

JavaScript MMORPG - Maiu Online - #babylonjs - [WIP] Monsters AI System

Hello, I'm working on Monsters system. Primitive AI based on bunch of if's starting to work :) Still have many bugs to fix Hope You ...

JavaScript MMORPG - Maiu Online  - #babylonjs - Ep30: Spells and visual effects

JavaScript MMORPG - Maiu Online - #babylonjs - Ep30: Spells and visual effects

Hello, For the whole week I was working on the combat system. Goal was to create nice generic combat system but it end up with ...

JavaScript MMORPG - Maiu Online  - #babylonjs - Ep: 26 Abilities definitions and new targeting marks

JavaScript MMORPG - Maiu Online - #babylonjs - Ep: 26 Abilities definitions and new targeting marks

Hello, This week I spent mostly on thinking about future gameplay. I did several tests and prototypes, I know much more then ...

JavaScript MMORPG - Maiu Online  - #babylonjs -  In game chat improvements

JavaScript MMORPG - Maiu Online - #babylonjs - In game chat improvements

Hello, I slightly improved in game chat. I increased width, added time to the messages, fixed bug with visibility of newest ...

Maiu Online JavaScript MMORPG #babylonjs  Ep15 - Character UI

Maiu Online JavaScript MMORPG #babylonjs Ep15 - Character UI

Hi! Today I was working on the UI. I fixed player name text (it's not mirror reflected anymore). I added tooltip with name and class ...

Maiu Online JavaScript MMORPG #babylonjs  Ep23 - Global Chat

Maiu Online JavaScript MMORPG #babylonjs Ep23 - Global Chat

Hi, This time very short update. I made my chat

Maiu Online JavaScript MMORPG #babylonjs  Ep22 - Map editor

Maiu Online JavaScript MMORPG #babylonjs Ep22 - Map editor

Hello, Short spoiler from me. I'm currently working on SAT collisions and to make it a little bit more automatic I created very early ...

JavaScript MMORPG - Maiu Online  - #babylonjs - Ep28: Global countdown

JavaScript MMORPG - Maiu Online - #babylonjs - Ep28: Global countdown

Hello, Combat system gained new feature which is global countdown More info: ...

Maiu Online JavaScript MMORPG #babylonjs  Ep0 - Introduction

Maiu Online JavaScript MMORPG #babylonjs Ep0 - Introduction

Hello, my name is Rafal and I will try to show you how I am learning to write

Maiu Online JavaScript MMORPG #babylonjs  Ep20 - Client Side Prediction & Reconciliation

Maiu Online JavaScript MMORPG #babylonjs Ep20 - Client Side Prediction & Reconciliation

Hey Recently I was implementing entities interpolation and next on the plate was client side prediction, which is smoothing player ...

JavaScript MMORPG - Maiu Online  - #babylonjs - Ep29: Chat message clouds

JavaScript MMORPG - Maiu Online - #babylonjs - Ep29: Chat message clouds

Hello, When someone writes message on the chat and is in the visual range I'm displaying message in the 'cloud'. And to the ...

JavaScript MMORPG - Maiu Online  - #babylonjs - Ep34: Experience and levels

JavaScript MMORPG - Maiu Online - #babylonjs - Ep34: Experience and levels

Hello Adventurers, I was working on the experience and level support. For now experience gained by killed monster is fixed (+42 ...

JavaScript MMORPG - Maiu Online  - #babylonjs - Ep27: Music and sound settings

JavaScript MMORPG - Maiu Online - #babylonjs - Ep27: Music and sound settings

Hello, Short update from the progress. I added tab in the settings for managing sound. More info: ...