Media Summary: To try everything Brilliant has to offer—free—for a full 30 days, visit and get 20% off Brilliant's annual ... Had to remake the whole movement/obstacle system so Fred can 'hug' the objects. And to protect him from falling off the board. I've had a lot of fun tweaking the projectile animation. Simulating at least good enough trajectory wasn't easy and a lot of rabbits ...

Java Netbeans Game Dev Log - Detailed Analysis & Overview

To try everything Brilliant has to offer—free—for a full 30 days, visit and get 20% off Brilliant's annual ... Had to remake the whole movement/obstacle system so Fred can 'hug' the objects. And to protect him from falling off the board. I've had a lot of fun tweaking the projectile animation. Simulating at least good enough trajectory wasn't easy and a lot of rabbits ... In this entry I've focused on the obstacle system and I've also created a temporary design for my first character - Fred. Maven, distribution, filtering resources and reading property files... and bunch of fixes like campfire, craftbook, clay oven, . I always wanted to know what it takes to make my own indie

See the code on Github: Music used: Chill Day - LAKEY INSPIRED: ... In this part I've added a backpack with two main functions - put and remove. You put stuff in by right clicking collectable items and ...

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Java Netbeans Game Dev Log  - part 1: The Beginning
Making a Game with Java with No Java Experience
Java Netbeans Game Dev Log - part 3: Revamped Obstacle System + Trees!
Java Indie Game Devlog 01 - Turned Based
Java 3D Game Devlog 26: Weapons
Java Netbeans Game Dev Log - part 46: Roads!
Java Netbeans Game Dev Log - part 28: Projectile animation, skills!
Java Netbeans Game Dev Log - part 2: The Obstacle System
Java Netbeans Game Dev Log - part 48: fixes and distribution!
Can I make a game in Java?! - [DEVLOG 0]
I made a Java Game in under 3 hours
Java Netbeans Game Dev Log - part 9: Backpack and Leny on the screen!
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Java Netbeans Game Dev Log  - part 1: The Beginning

Java Netbeans Game Dev Log - part 1: The Beginning

This is a simple

Making a Game with Java with No Java Experience

Making a Game with Java with No Java Experience

To try everything Brilliant has to offer—free—for a full 30 days, visit http://brilliant.org/Goodgis/ and get 20% off Brilliant's annual ...

Java Netbeans Game Dev Log - part 3: Revamped Obstacle System + Trees!

Java Netbeans Game Dev Log - part 3: Revamped Obstacle System + Trees!

Had to remake the whole movement/obstacle system so Fred can 'hug' the objects. And to protect him from falling off the board.

Java Indie Game Devlog 01 - Turned Based

Java Indie Game Devlog 01 - Turned Based

This is the first

Java 3D Game Devlog 26: Weapons

Java 3D Game Devlog 26: Weapons

3D Opengl

Java Netbeans Game Dev Log - part 46: Roads!

Java Netbeans Game Dev Log - part 46: Roads!

I've added roads to the

Java Netbeans Game Dev Log - part 28: Projectile animation, skills!

Java Netbeans Game Dev Log - part 28: Projectile animation, skills!

I've had a lot of fun tweaking the projectile animation. Simulating at least good enough trajectory wasn't easy and a lot of rabbits ...

Java Netbeans Game Dev Log - part 2: The Obstacle System

Java Netbeans Game Dev Log - part 2: The Obstacle System

In this entry I've focused on the obstacle system and I've also created a temporary design for my first character - Fred.

Java Netbeans Game Dev Log - part 48: fixes and distribution!

Java Netbeans Game Dev Log - part 48: fixes and distribution!

Maven, distribution, filtering resources and reading property files... and bunch of fixes like campfire, craftbook, clay oven, .

Can I make a game in Java?! - [DEVLOG 0]

Can I make a game in Java?! - [DEVLOG 0]

I always wanted to know what it takes to make my own indie

I made a Java Game in under 3 hours

I made a Java Game in under 3 hours

See the code on Github: https://github.com/Palkuchen/DefenseBoard Music used: Chill Day - LAKEY INSPIRED: ...

Java Netbeans Game Dev Log - part 9: Backpack and Leny on the screen!

Java Netbeans Game Dev Log - part 9: Backpack and Leny on the screen!

In this part I've added a backpack with two main functions - put and remove. You put stuff in by right clicking collectable items and ...

Java Netbeans Game Dev Log - part 49: lights!

Java Netbeans Game Dev Log - part 49: lights!

Libgdx, boxlight and fun related to it.