Media Summary: The game was made from scratch, using the default The lightMap that I use is static. It is rendered one time when the map loads and is never touched again. I don't keep redrawing ... Looks a bit better. You can also choose the diameter of the light.
Java 2d Lighting Showcase 2 - Detailed Analysis & Overview
The game was made from scratch, using the default The lightMap that I use is static. It is rendered one time when the map loads and is never touched again. I don't keep redrawing ... Looks a bit better. You can also choose the diameter of the light. TritonForge's light is now pretty complex, so i felt showing some of the ways it works wouldn't be a bad idea.