Media Summary: Missed a Video? check the playlist here ▷ Space partitioning using Octrees Collision detection Vertex lighting for models Lighting of 3D world using lightmaps. Project made for 2nd year of my course in Games Development IT Carlow. Created using
Ixion Xna Engine - Detailed Analysis & Overview
Missed a Video? check the playlist here ▷ Space partitioning using Octrees Collision detection Vertex lighting for models Lighting of 3D world using lightmaps. Project made for 2nd year of my course in Games Development IT Carlow. Created using This is one of my favorite games of ALL TIME! It's got space! It's got drama! It's got disaster! It's got weird alien stuff! Come along for ... A quick run down of this game and a few tips and tricks. 00:00 What is the game 00:10 The games mechanics 01:35 Planning out ... Welcome to another brief video glimpse of remaking the popular map Terminal from Call of Duty Modern Warfare 2 in the Cyclone ...
A set of simulations in the new version of the BEPUphysics physics This is a little thing I worked on in spare time, adding bump mapping and shadows to the This is a game concept prototype involving a steam driven hovercraft traveling over algorithmically generated and dynamically ... Download link: Banned in all countries of Australia.