Media Summary: Following on from the now legendary FPS in a command prompt, in this video I demonstrate how to use an olc::PixelGameEngine ... Explanation and progress on the Javascript Raycasting Engine I have been working on. See the other videos in this series for ... In this video I look at how the "traditional OLC" method of raycasting in various videos is in fact terrible, and look at the more ...
Introducing Raycastworld - Detailed Analysis & Overview
Following on from the now legendary FPS in a command prompt, in this video I demonstrate how to use an olc::PixelGameEngine ... Explanation and progress on the Javascript Raycasting Engine I have been working on. See the other videos in this series for ... In this video I look at how the "traditional OLC" method of raycasting in various videos is in fact terrible, and look at the more ... SDL2/C++ raycasting demo with vertical movement. The player can jump on blocks, look up and look down. Currently the ... my raycasting code c++, using only GDI, drawing pixels by BitBlt function arrays (bits buffer). Doesn't have sprite culling implemented yet.