Media Summary: Tony explains how to use fsx_variable_subscribe to subscribe for data from both FSX and Prepar3D. He also explains a little bit ... The first part of the tutorial on canvas. Tony tells you what you can do with canvas and how to use it. You can find the API on our ... Tony explains how the slider works and what you can do with it. More information on the API page for the slider: ...
Instrument Development E16 Map - Detailed Analysis & Overview
Tony explains how to use fsx_variable_subscribe to subscribe for data from both FSX and Prepar3D. He also explains a little bit ... The first part of the tutorial on canvas. Tony tells you what you can do with canvas and how to use it. You can find the API on our ... Tony explains how the slider works and what you can do with it. More information on the API page for the slider: ... Tony explains how to use the dial API and what you can do with it. You can find the dial API on our wiki: ... Tony tells about so called nodes. Many objects like images, text, buttons etc. are considered nodes, and as such can be used with ... Tony explains all the API functions related to images. You'll find all the image API functions on our wiki: ...
Tony explains all the API functions related to text. You'll find all the text API functions on our wiki: ... Tony explains how to use xpl_command to send commands to X-Plane. He also explains the generic variable subscribe API ... Tony describes the helper functions. These functions come in handy with various elements like images and text. More information ... Tony explains how the group API works and what you can do with it. More information at the API page: ...