Media Summary: My Personal portfolio C&C are very much welcome. After lots of work, my (partial) re-design for the shockwave level of Playdead's I was playing around with my Mutable Instruments Elements controlled by my 16n fader panel and processed by Strymon ...
Inside Video Game Audio Driven - Detailed Analysis & Overview
My Personal portfolio C&C are very much welcome. After lots of work, my (partial) re-design for the shockwave level of Playdead's I was playing around with my Mutable Instruments Elements controlled by my 16n fader panel and processed by Strymon ... In this 2016 GDC Europe session, PlayDead's Mikkel Gjoel and Mikkel Svendsen detail the techniques used to achieve high ...