Media Summary: I chat with the legendary Jonathan Blow about how I chat with the Jake Birkett about how he survived as an Go follow Aarimous! ➤ YouTube: ➤ Scope Creepers: ➤ Twitch:

Indie Dev Interview Thomas Brown - Detailed Analysis & Overview

I chat with the legendary Jonathan Blow about how I chat with the Jake Birkett about how he survived as an Go follow Aarimous! ➤ YouTube: ➤ Scope Creepers: ➤ Twitch: use code MASTERMIND for 40% off the first month of the Insider tier on the BiteMe Games' Patreon - valid until December 19th. The creator of Ori and The Blind Forest and I discuss how he sold over 15000000 copies of his game... ▻ Get the Ovani sound ... I chat with about his next game, and how he took a massive gamble on a dream project. ▻ Support David ...

I chat with Joe Winter, creator of Song of Iron, and why he left Triple A to become an I chat with Jonas Tyroller ( ) about how he sold over 960000 copies of his game. ▻ Learn how to make a game ... I chat with Jason Smith who's game Cultic sold over 50000 copies! You can get Cultic here: ...

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Indie Dev Interview: Thomas Brown - Command Center Earth
How To Make Indie Games In 2026 w/ Jonathan Blow — Full Time Game Dev Podcast Ep. 061
Jake Birkett: How To Make Indie Games Full Time, Unity vs Custom Engine, Indie Survival | Ep. #051
How This Indie Dev Made $500,000 In 1 Month.
How To Make Games With No Experience w/ Mark Brown @GMTK — Full Time Game Dev Podcast Ep. 026
Our Biggest Game Dev Wins and Regrets of 2025
How To Make Indie Games In 2025 (Thomas Mahler) — Full Time Game Dev Podcast Ep. 040
How This Game Dev Got 150,000 Wishlists In A Month — Full Time Game Dev Podcast Ep. 021
Why This Halo Developer Went Indie (And Completely Solo!) — Full Time Game Dev Podcast Ep. 010
Jeff Vogel: Making Games Alone For 30 Years, Unity vs Custom Engine, Indie Survival  | Ep. #046
Daniel Mullins: Making Games Alone (ish), Burning Through Savings & Failing Upwards | Ep. #042
How He Sold Over 960,000 Copies Of His Games w/ @JonasTyroller  — Full Time Game Dev Podcast Ep. 027
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Indie Dev Interview: Thomas Brown - Command Center Earth

Indie Dev Interview: Thomas Brown - Command Center Earth

Thomas Brown

How To Make Indie Games In 2026 w/ Jonathan Blow — Full Time Game Dev Podcast Ep. 061

How To Make Indie Games In 2026 w/ Jonathan Blow — Full Time Game Dev Podcast Ep. 061

I chat with the legendary Jonathan Blow about how

Jake Birkett: How To Make Indie Games Full Time, Unity vs Custom Engine, Indie Survival | Ep. #051

Jake Birkett: How To Make Indie Games Full Time, Unity vs Custom Engine, Indie Survival | Ep. #051

I chat with the Jake Birkett about how he survived as an

How This Indie Dev Made $500,000 In 1 Month.

How This Indie Dev Made $500,000 In 1 Month.

Go follow Aarimous! ➤ YouTube: @Aarimous ➤ Scope Creepers: @ScopeCreepers ➤ Twitch: https://www.twitch.tv/aarimous ...

How To Make Games With No Experience w/ Mark Brown @GMTK — Full Time Game Dev Podcast Ep. 026

How To Make Games With No Experience w/ Mark Brown @GMTK — Full Time Game Dev Podcast Ep. 026

I chat with Mark

Our Biggest Game Dev Wins and Regrets of 2025

Our Biggest Game Dev Wins and Regrets of 2025

use code MASTERMIND for 40% off the first month of the Insider tier on the BiteMe Games' Patreon - valid until December 19th.

How To Make Indie Games In 2025 (Thomas Mahler) — Full Time Game Dev Podcast Ep. 040

How To Make Indie Games In 2025 (Thomas Mahler) — Full Time Game Dev Podcast Ep. 040

The creator of Ori and The Blind Forest and I discuss how he sold over 15000000 copies of his game... ▻ Get the Ovani sound ...

How This Game Dev Got 150,000 Wishlists In A Month — Full Time Game Dev Podcast Ep. 021

How This Game Dev Got 150,000 Wishlists In A Month — Full Time Game Dev Podcast Ep. 021

I chat with @DavidWehleGames about his next game, and how he took a massive gamble on a dream project. ▻ Support David ...

Why This Halo Developer Went Indie (And Completely Solo!) — Full Time Game Dev Podcast Ep. 010

Why This Halo Developer Went Indie (And Completely Solo!) — Full Time Game Dev Podcast Ep. 010

I chat with Joe Winter, creator of Song of Iron, and why he left Triple A to become an

Jeff Vogel: Making Games Alone For 30 Years, Unity vs Custom Engine, Indie Survival  | Ep. #046

Jeff Vogel: Making Games Alone For 30 Years, Unity vs Custom Engine, Indie Survival | Ep. #046

I chat with the one of the oldest

Daniel Mullins: Making Games Alone (ish), Burning Through Savings & Failing Upwards | Ep. #042

Daniel Mullins: Making Games Alone (ish), Burning Through Savings & Failing Upwards | Ep. #042

In this episode of the Full Time Game

How He Sold Over 960,000 Copies Of His Games w/ @JonasTyroller  — Full Time Game Dev Podcast Ep. 027

How He Sold Over 960,000 Copies Of His Games w/ @JonasTyroller — Full Time Game Dev Podcast Ep. 027

I chat with Jonas Tyroller ( @JonasTyroller ) about how he sold over 960000 copies of his game. ▻ Learn how to make a game ...

How This Game Dev Sold 50,000+ Copies of His Game — Full Time Game Dev Podcast Ep. 006

How This Game Dev Sold 50,000+ Copies of His Game — Full Time Game Dev Podcast Ep. 006

I chat with Jason Smith who's game Cultic sold over 50000 copies! You can get Cultic here: ...