Media Summary: In this video we learn how to use the compute shader pipeline in In this video I demonstrate a spectral renderer Hey everyone! How does the spotlight work? 1. Generate a shadow map ( a single depth texture ) with perspective projection ...
Implementing Point Light Slang Vulkan - Detailed Analysis & Overview
In this video we learn how to use the compute shader pipeline in In this video I demonstrate a spectral renderer Hey everyone! How does the spotlight work? 1. Generate a shadow map ( a single depth texture ) with perspective projection ...