Media Summary: Every graphics engine needs a user interface — whether you're fine-tuning light parameters, adjusting object transformations, ... Light settings manipulated through ImGui in Vulkan Renderer I managed to render the tri offscreen then pass it to
Imgui Vulkan Backend With Texture - Detailed Analysis & Overview
Every graphics engine needs a user interface — whether you're fine-tuning light parameters, adjusting object transformations, ... Light settings manipulated through ImGui in Vulkan Renderer I managed to render the tri offscreen then pass it to Description: This is just a demo of the Sudo-Engine with In this video we learn how to create and populate an image object in This is a quick demonstration if the experimental
After more than 2 years without touching my c++/