Media Summary: This is from the Xbox 360 version of the game. I worked on this from June 23rd, 2010 to August 11th, 2011 (over a year later), ... This is the hardest thing i've ever done, hard is a big step up from normal, the journey to the Really good, but I need to work on getting 118 chain to boost my score by 100000. Join the official Shmups Discord: ...
Ikaruga Easy Final Chapter Dot - Detailed Analysis & Overview
This is from the Xbox 360 version of the game. I worked on this from June 23rd, 2010 to August 11th, 2011 (over a year later), ... This is the hardest thing i've ever done, hard is a big step up from normal, the journey to the Really good, but I need to work on getting 118 chain to boost my score by 100000. Join the official Shmups Discord: ... Player: E.G.I. To get the 3 mil extend, I tried to absorb as many bullets as possible. US NTSC Gamecube version score: 442080 (5986680 after Stone-Like) Max Chain: 81 This is from the Xbox 360 version of the game. I worked on this from May 13th, 2010 to June 23rd, 2010, when this video was ...
Player: E.G.I. If you don't use polarity changes, you are (almost) guaranteed to make a mistake in two places. The first is Tageri's ... Player: E.G.I. Except for a few chain losses, everything went according to the pattern, and it was a perfect play without any deaths ...