Media Summary: Following up on the very first episode of If you find yourself creating a ton of different Have you ever found yourself frustrated with complex conditional statements? An entire wall of miscellaneous conditional checks, ...
Iceberg 005 Private Methods Gamemaker - Detailed Analysis & Overview
Following up on the very first episode of If you find yourself creating a ton of different Have you ever found yourself frustrated with complex conditional statements? An entire wall of miscellaneous conditional checks, ... Following up on the previous video, in which we learned how to use config structs with constructors in Start thinking of your player and character objects as different entities. This is the eleventh video in a series that covers more ... Continuing from the previous video, this is a formal class definition for Lock Lists. Implementing Lock Lists into their own definition ...
A short tutorial about what variable scope is and how to use it in How should we handle custom event definitions inside of constructor objects? How would we account for inheritance relationships ... The scope in which code runs can behave in ways which you might not expect. Here's an explanation of scope in This was long, tedious and and i'm exhausted but it's finally here! Credits: Gabriel Casanova ...