Media Summary: The lay of the land, when you are on it, living within it, feels inevitable. But many hands have molded that ineluctable chaos of ... Take a closer look at the creation process of our new boss, the Assassin. We talked with Artem Shumnik (Lead Concept Artist), ... Take a closer look into how our latest map Lawson Delta was made in our

Hunt Showdown Developer Diary Hunting - Detailed Analysis & Overview

The lay of the land, when you are on it, living within it, feels inevitable. But many hands have molded that ineluctable chaos of ... Take a closer look at the creation process of our new boss, the Assassin. We talked with Artem Shumnik (Lead Concept Artist), ... Take a closer look into how our latest map Lawson Delta was made in our Update 2.1 adds a bunch of new content! From crossbows to throwing knives, new silenced weapons, a new time of day Fog and ... Flies buzz, and a dog barks as gunshots sound in the distance. A bird takes flight, cawing it as soars past above you, startled by ... Introducing Cargo Balloon, a dynamic new in-world objective arriving with Chapter 2 of Road to Hell. Open the valves. Secure the ...

Update 2.4 is all about performance, and so we've got Level Design Director Chris Auty, Technical Director Sebastien Laurent, ... Listen. The world whispers. The world screams. The world speaks. Subscribe to GameSpot Trailers!

Photo Gallery

Hunt: Showdown | Developer Diary | Hunting Grounds
Hunt: Showdown | Developer Diary | Tools Of The Trade
Hunt: Showdown | Developer Diary | History and Gameplay
Hunt: Showdown  | Developer Diary | Making of the Assassin
Hunt: Showdown  | Developer Diary | Making of Lawson Delta
Hunt: Showdown | Developer Diary | Early Access
Hunt: Showdown | Developer Insight | Update 4.2 Performance
Hunt: Showdown | Developer Insight | Update 2.1 Overview
Hunt: Showdown | Developer Diary | The World Speaks
Hunt: Showdown | Developer Insight | Performance Patch
Cargo Balloon | Hunt: Showdown 1896
Hunt: Showdown | Developer Insight | Update 2.4 Performance
View Detailed Profile
Hunt: Showdown | Developer Diary | Hunting Grounds

Hunt: Showdown | Developer Diary | Hunting Grounds

The lay of the land, when you are on it, living within it, feels inevitable. But many hands have molded that ineluctable chaos of ...

Hunt: Showdown | Developer Diary | Tools Of The Trade

Hunt: Showdown | Developer Diary | Tools Of The Trade

Hunt's

Hunt: Showdown | Developer Diary | History and Gameplay

Hunt: Showdown | Developer Diary | History and Gameplay

We present the first

Hunt: Showdown  | Developer Diary | Making of the Assassin

Hunt: Showdown | Developer Diary | Making of the Assassin

Take a closer look at the creation process of our new boss, the Assassin. We talked with Artem Shumnik (Lead Concept Artist), ...

Hunt: Showdown  | Developer Diary | Making of Lawson Delta

Hunt: Showdown | Developer Diary | Making of Lawson Delta

Take a closer look into how our latest map Lawson Delta was made in our

Hunt: Showdown | Developer Diary | Early Access

Hunt: Showdown | Developer Diary | Early Access

Our

Hunt: Showdown | Developer Insight | Update 4.2 Performance

Hunt: Showdown | Developer Insight | Update 4.2 Performance

Update 4.2 is hitting the

Hunt: Showdown | Developer Insight | Update 2.1 Overview

Hunt: Showdown | Developer Insight | Update 2.1 Overview

Update 2.1 adds a bunch of new content! From crossbows to throwing knives, new silenced weapons, a new time of day Fog and ...

Hunt: Showdown | Developer Diary | The World Speaks

Hunt: Showdown | Developer Diary | The World Speaks

Flies buzz, and a dog barks as gunshots sound in the distance. A bird takes flight, cawing it as soars past above you, startled by ...

Hunt: Showdown | Developer Insight | Performance Patch

Hunt: Showdown | Developer Insight | Performance Patch

We spoke with some of our

Cargo Balloon | Hunt: Showdown 1896

Cargo Balloon | Hunt: Showdown 1896

Introducing Cargo Balloon, a dynamic new in-world objective arriving with Chapter 2 of Road to Hell. Open the valves. Secure the ...

Hunt: Showdown | Developer Insight | Update 2.4 Performance

Hunt: Showdown | Developer Insight | Update 2.4 Performance

Update 2.4 is all about performance, and so we've got Level Design Director Chris Auty, Technical Director Sebastien Laurent, ...

Hunt: Showdown - Dev Diary #5: The World Speaks Exclusive Trailer

Hunt: Showdown - Dev Diary #5: The World Speaks Exclusive Trailer

Listen. The world whispers. The world screams. The world speaks. Subscribe to GameSpot Trailers!