Media Summary: Getting hard enough now I had to cut about 40 minutes of me dying. Hell To Pay Map16 UV Max in 4m46s by Skepticist Slightly experimental layout, possibly a sign of inexperience but the monster placement is pretty solid on the other hand so its fine ...
Hell To Pay Map16 Io - Detailed Analysis & Overview
Getting hard enough now I had to cut about 40 minutes of me dying. Hell To Pay Map16 UV Max in 4m46s by Skepticist Slightly experimental layout, possibly a sign of inexperience but the monster placement is pretty solid on the other hand so its fine ... Doom II Hell on Earth Map16 UV Fast in 2m49s by Ole Wad: PSX Doom (psxdoom.pk3, psxtcmus.pk3) Skill: Ultra-Violence Time: 0:40 Map: Level: Suburbs Difficulty: Ultra-Violence.