Media Summary: This is my Bachelor Thesis project. Technologies: C++, DirectX 11 Let's try to convince a bunch of particles to behave (at least somewhat) like Here is the project I've been working on for the past few weeks ! I tried to create a realistic environment using a full Houdini ...
Heightfield Water Simulation And Rendering - Detailed Analysis & Overview
This is my Bachelor Thesis project. Technologies: C++, DirectX 11 Let's try to convince a bunch of particles to behave (at least somewhat) like Here is the project I've been working on for the past few weeks ! I tried to create a realistic environment using a full Houdini ... For weeks 9 & 10 of Google Summer of Code 2013, I am porting most of the CPU serial codes to the GPU using GLSL. This is a ... Video created by Nuttapong Chentanez. Goes with paper Chentanez et al., Real-Time For week 4 of Google Summer of Code 2013, I have implemented various
For Google Summer of Code 2013 Weeks 7 & 8, I have implemented the pipe model