View Detailed Profile
Handmade Hero Engine Simplification Overview

Handmade Hero Engine Simplification Overview

Looking over the

Handmade Hero Day 026 - Introduction to Game Architecture

Handmade Hero Day 026 - Introduction to Game Architecture

Day 026 of coding on

Handmade Hero Day 273 - Animation Overview

Handmade Hero Day 273 - Animation Overview

Day 273 of coding on

Handmade Hero | "Why start from scratch vs Using an engine? Why reinvent the wheel?"

Handmade Hero | "Why start from scratch vs Using an engine? Why reinvent the wheel?"

Couldn't have been more perfect of an answer! Thank you Casey!

Handmade Hero | Why Judge Muratori Is Grumpy | Future Technology

Handmade Hero | Why Judge Muratori Is Grumpy | Future Technology

Handmade Hero | Why Judge Muratori Is Grumpy | Future Technology

Handmade Hero Day 663 - Simplifying Entity Storage, Part I

Handmade Hero Day 663 - Simplifying Entity Storage, Part I

Day 663 of coding on

Handmade Hero Day 523 - Introduction to Git

Handmade Hero Day 523 - Introduction to Git

Day 523 of coding on

Handmade Hero Day 001 - Setting Up the Windows Build

Handmade Hero Day 001 - Setting Up the Windows Build

Day 001 of coding on

Handmade Hero Day 041 - Overview of the Types of Math Used in Games

Handmade Hero Day 041 - Overview of the Types of Math Used in Games

Day 041 of coding on

Handmade Hero Day 115 - SIMD Basics

Handmade Hero Day 115 - SIMD Basics

Day 115 of coding on

Handmade Hero Day 626 - Cleaning Up Traversables

Handmade Hero Day 626 - Cleaning Up Traversables

Day 626 of coding on

Handmade Hero Day 005 - Windows Graphics Review

Handmade Hero Day 005 - Windows Graphics Review

Day 005 of coding on

Handmade Hero Day 196 - Introduction to UI Interactions

Handmade Hero Day 196 - Introduction to UI Interactions

Day 196 of coding on