Media Summary: Today we learn how to create doors with transparent glass panels, as well as vertical doors, using the func_door and ... Timestamps: 1:13 Two Way level transition 7:47 One way level transition An introduction to designing terrain for goldsource games, such as
Half Life Mapping Tutorial 17 - Detailed Analysis & Overview
Today we learn how to create doors with transparent glass panels, as well as vertical doors, using the func_door and ... Timestamps: 1:13 Two Way level transition 7:47 One way level transition An introduction to designing terrain for goldsource games, such as Today we learn how use triggers and targets with trigger_auto and trigger_once. # Today we look at how to use the mighty Vertex Manipulation tool to create complex geometry in JACK for making How to create brush-based entities such as func_wall in J.A.C.K. (for making a
The fundamentals of the input/output system in Today we learn how create a curved hallway in JACK for Today we learn how set up a custom game (mod) in JACK (for