Media Summary: Hacking has come a long way since the time of Lord Nikon and Acid Burn. We had the honor of talking to Greg Kasavin & Darren Korb from Super Giant Games to talk shop and to get to know the studio. The difficulty of Dark Souls, a touch of Castlevania and more than a hint of Shadow of the Colossus. This concoction comes to us ...

Hacknet Pax Prime 2015 Interview - Detailed Analysis & Overview

Hacking has come a long way since the time of Lord Nikon and Acid Burn. We had the honor of talking to Greg Kasavin & Darren Korb from Super Giant Games to talk shop and to get to know the studio. The difficulty of Dark Souls, a touch of Castlevania and more than a hint of Shadow of the Colossus. This concoction comes to us ... Distance is a unique blend of arcade racing and survival hororr. We had the chance to sit down with Jordan from Refract Studios. Please watch: "Wonder Twins: Creating Justice In An Unjust World" --~-- I ... New Gamer Nation News - Motiga's CEO, Chris Chung, sat down with us for an

-- Mike Cosimano gets some hands-on time with Alex Jebailey of Iron Galaxy. Chris chats with Creative Director James Phinney about Gigantic, now in Closed Beta.

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Hacknet - [PAX Prime 2015] - interview with Matt Trobbiani of Team Fractal Alligator
SuperGiantGames Pax Prime 2015 Interview
The Swindle at Pax East 2015 - Indie Corner Interview
Deaths Gambit -  [PAX Prime 2015] - Interview with Jean Canellas at White Rabbit
Masquerada -  [PAX Prime 2015] - Interview with Ian Gregory of Witching Hour Studios
Pax Prime 2015:  2015 Hob Interview
Interview with Refract Studios on Distance: Pax 2015
PAX Prime 2015: Interview with Pollen!
Gigantic Interview with Chris Chung - PAX Prime 2015
PAX Prime 2014: Gigantic Exclusive Gameplay and Interview
PAX East 2015: Interview with Adult Swim Games
Pax Prime 2015: Iron Galaxy's - Interview
View Detailed Profile
Hacknet - [PAX Prime 2015] - interview with Matt Trobbiani of Team Fractal Alligator

Hacknet - [PAX Prime 2015] - interview with Matt Trobbiani of Team Fractal Alligator

Hacking has come a long way since the time of Lord Nikon and Acid Burn.

SuperGiantGames Pax Prime 2015 Interview

SuperGiantGames Pax Prime 2015 Interview

We had the honor of talking to Greg Kasavin & Darren Korb from Super Giant Games to talk shop and to get to know the studio.

The Swindle at Pax East 2015 - Indie Corner Interview

The Swindle at Pax East 2015 - Indie Corner Interview

During

Deaths Gambit -  [PAX Prime 2015] - Interview with Jean Canellas at White Rabbit

Deaths Gambit - [PAX Prime 2015] - Interview with Jean Canellas at White Rabbit

The difficulty of Dark Souls, a touch of Castlevania and more than a hint of Shadow of the Colossus. This concoction comes to us ...

Masquerada -  [PAX Prime 2015] - Interview with Ian Gregory of Witching Hour Studios

Masquerada - [PAX Prime 2015] - Interview with Ian Gregory of Witching Hour Studios

An in depth

Pax Prime 2015:  2015 Hob Interview

Pax Prime 2015: 2015 Hob Interview

Nick's

Interview with Refract Studios on Distance: Pax 2015

Interview with Refract Studios on Distance: Pax 2015

Distance is a unique blend of arcade racing and survival hororr. We had the chance to sit down with Jordan from Refract Studios.

PAX Prime 2015: Interview with Pollen!

PAX Prime 2015: Interview with Pollen!

Please watch: "Wonder Twins: Creating Justice In An Unjust World" https://www.youtube.com/watch?v=GoydoM6R610 --~-- I ...

Gigantic Interview with Chris Chung - PAX Prime 2015

Gigantic Interview with Chris Chung - PAX Prime 2015

New Gamer Nation News - Motiga's CEO, Chris Chung, sat down with us for an

PAX Prime 2014: Gigantic Exclusive Gameplay and Interview

PAX Prime 2014: Gigantic Exclusive Gameplay and Interview

During this year's

PAX East 2015: Interview with Adult Swim Games

PAX East 2015: Interview with Adult Swim Games

Our next stop during our

Pax Prime 2015: Iron Galaxy's - Interview

Pax Prime 2015: Iron Galaxy's - Interview

http://www.destructoid.com -- Mike Cosimano gets some hands-on time with Alex Jebailey of Iron Galaxy.

[PAX Prime 2015] Gigantic Interview with James Phinney

[PAX Prime 2015] Gigantic Interview with James Phinney

Chris chats with Creative Director James Phinney about Gigantic, now in Closed Beta.