Media Summary: I could've done this years ago :P Whoops. 3D floors are cool enough, but what if you could actually make some of them include "zcommon.acs" script 1 LIGHTNING { ambientsound("thunder",127); Light_ChangeToValue(24255); delay(15); ...
Gz Doom Builder Tutorial Slopes - Detailed Analysis & Overview
I could've done this years ago :P Whoops. 3D floors are cool enough, but what if you could actually make some of them include "zcommon.acs" script 1 LIGHTNING { ambientsound("thunder",127); Light_ChangeToValue(24255); delay(15); ... In this series, I create a new Doom 2 map from scratch, in order to teach how to use