Media Summary: First make a brush that you wish to see moving, click on it and on the left side choose func_bobbing. You now press N and see ... Mirror is a quite troublesome but very nice feature that you can add to your maps. You need for this the spiegel shader (in the end ... SHORTCUTS: ESC = DESELECT CTRL + LMB = Making Curved Brushes CTRL + C, CTRL + V = COPY, PASTE SHIFT + LMB ...

Gtkradiant Jump Tutorial - Detailed Analysis & Overview

First make a brush that you wish to see moving, click on it and on the left side choose func_bobbing. You now press N and see ... Mirror is a quite troublesome but very nice feature that you can add to your maps. You need for this the spiegel shader (in the end ... SHORTCUTS: ESC = DESELECT CTRL + LMB = Making Curved Brushes CTRL + C, CTRL + V = COPY, PASTE SHIFT + LMB ... Func_pendulum here I'm making first a simple pendulum then a few more complex ones. First make a few pieces together, then ... To add trees to a map you must first right click anywhere on the grid and select misc misc_model this will bring out the folder view. Quick summary: -Make sure your meshes have a UVW Unwrap modifier in the stack. -Place your model(s) at 0,0,0 coordinates.

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GtkRadiant Jump Tutorial
GtkRadiant 1.5.0 Tut: Making a Jumppad
Gtk Radiant Tutorial 17 Func_Bobbing [read description]
GTKradiant Créer Un Jump Pad
GTK Radiant Tutorial 9 Mirror [read description]
Making Room & Gamma Jump | GtkRadiant's Videotutorial
Gtk Radiant Tutorial 18 Func_Pendulum [read description]
Gtk Radiant Tutorial 24 Trees [read description]
GtkRadiant Tutorial - Water
My first jump with GtkRadiant
GtkRadiant 1.5.0 Tut: Making a Teleport
GTKRadiant Mapping Guide Part 1
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GtkRadiant Jump Tutorial

GtkRadiant Jump Tutorial

Instructions to

GtkRadiant 1.5.0 Tut: Making a Jumppad

GtkRadiant 1.5.0 Tut: Making a Jumppad

Hope you understand ^^, Download Map: http://www.mediafire.com/download.php?yjnmnymj3yz.

Gtk Radiant Tutorial 17 Func_Bobbing [read description]

Gtk Radiant Tutorial 17 Func_Bobbing [read description]

First make a brush that you wish to see moving, click on it and on the left side choose func_bobbing. You now press N and see ...

GTKradiant Créer Un Jump Pad

GTKradiant Créer Un Jump Pad

GTKradiant Créer Un Jump Pad

GTK Radiant Tutorial 9 Mirror [read description]

GTK Radiant Tutorial 9 Mirror [read description]

Mirror is a quite troublesome but very nice feature that you can add to your maps. You need for this the spiegel shader (in the end ...

Making Room & Gamma Jump | GtkRadiant's Videotutorial

Making Room & Gamma Jump | GtkRadiant's Videotutorial

SHORTCUTS: ESC = DESELECT CTRL + LMB = Making Curved Brushes CTRL + C, CTRL + V = COPY, PASTE SHIFT + LMB ...

Gtk Radiant Tutorial 18 Func_Pendulum [read description]

Gtk Radiant Tutorial 18 Func_Pendulum [read description]

Func_pendulum here I'm making first a simple pendulum then a few more complex ones. First make a few pieces together, then ...

Gtk Radiant Tutorial 24 Trees [read description]

Gtk Radiant Tutorial 24 Trees [read description]

To add trees to a map you must first right click anywhere on the grid and select misc misc_model this will bring out the folder view.

GtkRadiant Tutorial - Water

GtkRadiant Tutorial - Water

How to do water in

My first jump with GtkRadiant

My first jump with GtkRadiant

pro no-grab *o*

GtkRadiant 1.5.0 Tut: Making a Teleport

GtkRadiant 1.5.0 Tut: Making a Teleport

Hope you understand ^^, Download Map: http://www.mediafire.com/download.php?ito2tm1orjz.

GTKRadiant Mapping Guide Part 1

GTKRadiant Mapping Guide Part 1

This is a basic

Exporting a map object from 3DS Max to GTKRadiant

Exporting a map object from 3DS Max to GTKRadiant

Quick summary: -Make sure your meshes have a UVW Unwrap modifier in the stack. -Place your model(s) at 0,0,0 coordinates.