Media Summary: First make a brush that you wish to see moving, click on it and on the left side choose func_bobbing. You now press N and see ... Mirror is a quite troublesome but very nice feature that you can add to your maps. You need for this the spiegel shader (in the end ... SHORTCUTS: ESC = DESELECT CTRL + LMB = Making Curved Brushes CTRL + C, CTRL + V = COPY, PASTE SHIFT + LMB ...
Gtkradiant Jump Tutorial - Detailed Analysis & Overview
First make a brush that you wish to see moving, click on it and on the left side choose func_bobbing. You now press N and see ... Mirror is a quite troublesome but very nice feature that you can add to your maps. You need for this the spiegel shader (in the end ... SHORTCUTS: ESC = DESELECT CTRL + LMB = Making Curved Brushes CTRL + C, CTRL + V = COPY, PASTE SHIFT + LMB ... Func_pendulum here I'm making first a simple pendulum then a few more complex ones. First make a few pieces together, then ... To add trees to a map you must first right click anywhere on the grid and select misc misc_model this will bring out the folder view. Quick summary: -Make sure your meshes have a UVW Unwrap modifier in the stack. -Place your model(s) at 0,0,0 coordinates.