Media Summary: I ran a full SEO/AEO audit on an open-source model — GLM 5.2 through an agentic harness in the OpenCode desktop app — and ... Sharing the progress of my new Doom-like FPS Project: Down The Terrible Mountain. Samurai 1vs1 game in the style of Song of Iron.

Greybox Prototype Week 5 - Detailed Analysis & Overview

I ran a full SEO/AEO audit on an open-source model — GLM 5.2 through an agentic harness in the OpenCode desktop app — and ... Sharing the progress of my new Doom-like FPS Project: Down The Terrible Mountain. Samurai 1vs1 game in the style of Song of Iron. Early development test for Gnome of My Life, a dark fantasy 3D platformer currently in development by GORCOR STUDIOS. Greyboxing level design continues, this time with the implementation of destructibles. I made destructibles as fractures. They can ... This is some quick footage of early game footage. All of the artwork is just placeholder.

Photo Gallery

Greybox Prototype Week 5
GLM 5.2 + AI Harness Gets Fable 5 Results (No Subscription Needed)
[UE5] D.T.T.M | Grey Box/Proof of Concept (FPS - Prototype)
Greybox Prototype Song of Iron Inspired Project
Citizen Pain | First Person Action Prototype in Unreal Engine 5 | Greybox Level Design | Week 3
NCB: Unity Grey-box 5
Early Curse System Prototype Test | Early Greybox test
Citizen Pain | First Person Action Prototype in Unreal Engine 5 | Greybox Level Part 2 | Week 3
Citizen Pain | First Person Action Prototype in Unreal Engine 5 | Greybox Level Part 2 | Week 2
Starshine Grey box prototype
Citizen Pain | First Person Action Prototype in Unreal Engine 5 | Greybox Level Part 2 | Week 4
Grey Box VR Game Prototype
View Detailed Profile
Greybox Prototype Week 5

Greybox Prototype Week 5

Greybox Prototype Week 5

GLM 5.2 + AI Harness Gets Fable 5 Results (No Subscription Needed)

GLM 5.2 + AI Harness Gets Fable 5 Results (No Subscription Needed)

I ran a full SEO/AEO audit on an open-source model — GLM 5.2 through an agentic harness in the OpenCode desktop app — and ...

[UE5] D.T.T.M | Grey Box/Proof of Concept (FPS - Prototype)

[UE5] D.T.T.M | Grey Box/Proof of Concept (FPS - Prototype)

Sharing the progress of my new Doom-like FPS Project: Down The Terrible Mountain.

Greybox Prototype Song of Iron Inspired Project

Greybox Prototype Song of Iron Inspired Project

Samurai 1vs1 game in the style of Song of Iron.

Citizen Pain | First Person Action Prototype in Unreal Engine 5 | Greybox Level Design | Week 3

Citizen Pain | First Person Action Prototype in Unreal Engine 5 | Greybox Level Design | Week 3

This

NCB: Unity Grey-box 5

NCB: Unity Grey-box 5

NCB: Unity Grey-box 5

Early Curse System Prototype Test | Early Greybox test

Early Curse System Prototype Test | Early Greybox test

Early development test for Gnome of My Life, a dark fantasy 3D platformer currently in development by GORCOR STUDIOS.

Citizen Pain | First Person Action Prototype in Unreal Engine 5 | Greybox Level Part 2 | Week 3

Citizen Pain | First Person Action Prototype in Unreal Engine 5 | Greybox Level Part 2 | Week 3

This past

Citizen Pain | First Person Action Prototype in Unreal Engine 5 | Greybox Level Part 2 | Week 2

Citizen Pain | First Person Action Prototype in Unreal Engine 5 | Greybox Level Part 2 | Week 2

This past

Starshine Grey box prototype

Starshine Grey box prototype

Starshine Grey box prototype

Citizen Pain | First Person Action Prototype in Unreal Engine 5 | Greybox Level Part 2 | Week 4

Citizen Pain | First Person Action Prototype in Unreal Engine 5 | Greybox Level Part 2 | Week 4

Greyboxing level design continues, this time with the implementation of destructibles. I made destructibles as fractures. They can ...

Grey Box VR Game Prototype

Grey Box VR Game Prototype

This is some quick footage of early game footage. All of the artwork is just placeholder.

Unity grey box prototype - hide

Unity grey box prototype - hide

Unity grey box prototype - hide