Media Summary: I tried creating a custom ray/path tracing renderer. Featuring: maths, shaders, and cats! This project was written in C# and HLSL, ... In this tutorial I'll show you how to use Compute Shaders in your Here are the changes for this new version : - Re-factored the camera system, the camera is now easy to manipulate and moving ...
Glsl Raytracing With Java - Detailed Analysis & Overview
I tried creating a custom ray/path tracing renderer. Featuring: maths, shaders, and cats! This project was written in C# and HLSL, ... In this tutorial I'll show you how to use Compute Shaders in your Here are the changes for this new version : - Re-factored the camera system, the camera is now easy to manipulate and moving ... Working on some improvements and adding some new features. This is a pathtracer running in a fragment shader on a GTX 750 ... I re-factored the code, changes : - Cleaner primitives management in the shader. - Cleaner shaders management in the program. Just added some plane management. Next step, add shadows and more efficient light system.