Media Summary: Support me on Patreon ➜ Follow me on the Twittersphere ➜ In Episode of Shaders Monthly, we talk about tangent-space It's a kind of subtle effect, I honestly think it works better with a texture that it wasn't made for (eg the minecraft grass). If you're ...
Glsl Normal Mapping Phong S - Detailed Analysis & Overview
Support me on Patreon ➜ Follow me on the Twittersphere ➜ In Episode of Shaders Monthly, we talk about tangent-space It's a kind of subtle effect, I honestly think it works better with a texture that it wasn't made for (eg the minecraft grass). If you're ... Demonstration of an HLSL shader that applies Blinn- This demo demonstrates the use of texture maps/light maps. Diffuse + Specular +